Search results

  1. Raider Wesley

    zm_winterfun_v1 for c

    Hello! I decided to take a look at your map and maybe find some problems. This part of the map looks a little strange... It would be cool if you decorated it somehow In this place it would be nice to correct the textures, but this is also not so important If anyone wants to know my opinion...
  2. Raider Wesley

    [uploaded 4 testing] zm_eh_timeline_v6

    I've been waiting for a long time for someone to evaluate the optimization, find errors and bugs, and in the end I'm waiting for them to test it so I can see the map balance
  3. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    This is probably the final version of the map. I adjusted some elements and removed shadows from some objects. Judging by the tests, the map is quite balanced, there is no need to add or remove anything. Enjoy the game everyone!
  4. Raider Wesley

    [uploaded 4 testing] zm_eh_timeline_v6

    I present to your attention: zm_timeline_eh_v1 The map consists of 4 locations: Medieval fort, modernity, cave, industrial part. In a medieval fort, players can group up and defend the fort from waves of zombies. The gate is closing, but zombies can break it. There are also workarounds for...
  5. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Update! zm_royalcourt_eh_v5fix Fixed some details, some zombie shelters. Some visual errors. I hope that the next test will pass without problems. The balance will not tilt to either side.
  6. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Thanks for analyzing my map! There are some things I really agree with, and some I still need to think about. I will take your comments into account and try to do something!
  7. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Update! zm_royalcourt_eh_v5 After testing the map with real players, this update was simply necessary to balance the map. -The ceiling boxes in these areas have been removed -The fence has been reduced -Gates have been added -The fence in this place has also been reduced In...
  8. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    I don't want to rush things, but my problem is that if my map is tested on weekdays, I won't be able to see it because I will devote that time to studying. That's why I want to get everything done as soon as possible. Firstly, I made the fence smaller so that the zombies could jump to the...
  9. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Yes, I experienced all these troubles on my own skin. It was unpleasant to watch how half the server could not reach the remaining people behind the boxes. Also, when I was a zombie, I couldn't reach the people who were sitting on the fence.
  10. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    After another test of the card, I realized some things. First, I made the fence too high, I'll fix that. Secondly, the camping area behind the ventilation is very difficult for zombies. I couldn't see exactly how the map would work if there were no players playing on it, but I saw this.
  11. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    I listened to you and decided to balance this place out a little. I added a beam between the fences, now the zombies have another way to get to human. I also added some more boxes so zombies could reach those standing on edge. If you have any other comments, you can write them to me. I'll...
  12. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Final update! zm_royalcourt_eh_v4 Added: -Admin room -3D skybox -Added secret weapons for players -Fixed some visual bugs
  13. Raider Wesley

    [online] zm_eh_tr_worzel_hallow

    94 mb💀
  14. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    The map is being finalized, so V3 is not final
  15. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Update! zm_royalcourt_eh_v3 - Bugs fixed - Removed unnecessary vending machines - Fence added - Boxes have been enlarged - A few more boxes have been added - Props no longer fall through the hole - TMP has been changed to shotgun
  16. Raider Wesley

    I look forward to Halloween more than my birthday

    I look forward to Halloween more than my birthday
  17. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Update! zm_royalcourt_eh_v2 Added optimization (Thanks Do'Jor'F) Bugs fixed Added credits This road has been added (It's a small thing, but it doesn't hurt my eyes anymore)
  18. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    I forgot to write that map needs testing
  19. Raider Wesley

    [fix needed] zm_basin

    Looks really amazing!