Search results

  1. one

    Handled [CS:S ALL/CS:GO ZM] Report a player: Hail To The King, Baby

    na i don't really care about calling people noobs. It was just exhausting he was kinda negative for 3 hours straight, really boring to play with
  2. one

    Handled [CS:S ALL/CS:GO ZM] Report a player: Hail To The King, Baby

    Name Hail To The King, Baby SteamID STEAM_0:0:5651503 Server [CS:S] Zombie Hunting V3 Time and Date 16/04/21 between 03 and 07 AM Report Reason Heavily Insulting/Swearing Additional Information I know this guy has been playing a lot on the server. But lately, he was really...
  3. one

    Handled Ban Request: min and Urbans Terror

    Thanks you M3Power, i usually don't record that kind of teaming but they did it a few times so i was a bit annoyed.
  4. one

    Handled Ban Request: min and Urbans Terror

    Name min and Urbans Terror SteamID STEAM_0:1:10934278 (min) STEAM_0:0:15082611(Urban terror) Server Zombie Hunting V3 Time and Date 22/01 15:20 Ban Reason Teaming Additional Information not killing his mate Proof Demo
  5. one

    [New map] zm_origin

    i'm thinking about it, i release a new bhop map soon and then i start a zm. I have base day to fix too. I'm trying to find something great to build and a bit original :)
  6. one

    can't post on bans ?

    ok thanks you lotus :)
  7. one

    can't post on bans ?

    Hello, i can't post on bans anymore... why ? (You have insufficient privileges to post here.)
  8. one

    [New map] zm_origin

    New : zm_origin_v5 Fixed two buyzones https://gamebanana.com/maps/201375
  9. one

    zm_underground

    if you want to do it good there will be a lot of work, btw try to draw ur ideas and post here so we can have a good view on your ideas :)
  10. one

    [New map] zm_origin

    New name : zm_origin_v4 I fixed a props which was fading too early and added the radar good, i was precipiting last time sry https://gamebanana.com/maps/201375
  11. one

    zm_eh_pavlov_v3 Fixes, suggestions, map by TheRalle.

    like it ) from what i saw its cd sided but still fun to play it as zombie ) good ambient
  12. one

    maps | List + Add/Remove requests!

    hey, i can fix some maps if you need me, just mp me cause i cant really see if its necessary, i fixed a map before because someone asked it( on the forum) and i never had news from this for example, i can't really waste time but it will be a pleasure to offer my service to the community, gn all )
  13. one

    New Event on Zombiemod! Rank reset as well.

    Will the rank will be keep after event ? cause some peoples are already at 10k points holy. Nice to see the community active atm, i'm back on zm too
  14. one

    [New map] zm_origin

    New name : zm_origin_v3 Fix - Better radar - Fixed the props where you could get stuck https://gamebanana.com/maps/201375
  15. one

    [New map] zm_origin

    i'm fixing it rn, i'll edit my post when it's upload. Thanks for the positive feedbacks, i plan to do an industrial zombie map but more original this time :), gonna take some time but it would be great ! Good afternoon guys
  16. one

    [New map] zm_origin

    Nice, i m really happy because balancing was my goal, i didnt find the time to play it myself with many peoples. I hope players are enjoying, i need to get some feedback, i might doing another if the server need it
  17. one

    [New map] zm_origin

    Cool, it's normally fixed, some buyzones were bugged, i removed old and rebuild to new ones (at same place) Link - https://gamebanana.com/maps/201375 New name : zm_origin_v2
  18. one

    [New map] zm_origin

    Hello, i take a look rn. Fix - Adjusted all buyzones, everything should work correctly now. I wonder where my map is going, did you put it as a special map ? :) Have a good day
  19. one

    [New map] zm_origin

    Oh damn sorry, i'm gonna change it edit : done
  20. one

    [New map] zm_origin

    Hey, i think it's done, here the fix list : Fix one displacement issue Removed barrels and some props to make more walkable spaces Removed some props (vending machines) to prevent op spot Deleted a pipe on a op spot Changed a little the lightning of the whole map Fixed textures missing...