Search results

  1. Raider Wesley

    zm_mystic_halls_b3 jump to get campers on glass

    I like the Monster's reaction after you climb onto his point. These head turns seem to say, “What did you do? How did this happen?”
  2. Raider Wesley

    [uploaded 4 testing] zm_RetroZombieWave

    I heard you. In this case, I will make another notification about the opening of the teleport, for example, I will put a door that will open when you press a button. This is how we get rid of chat messages
  3. Raider Wesley

    zm_eh_cbble2

    I'll come up with something, and over the weekend I'll publish a new version of the map, where this detail will be visible
  4. Raider Wesley

    [uploaded 4 testing] zm_RetroZombieWave

    Some people were unhappy with the previous version of the teleport, after which I came to this decision. Perhaps we should test this version of the map more times to sum up the results
  5. Raider Wesley

    maps | List + Add/Remove requests!

    Reminds me of how impatient I was too🧀🚬
  6. Raider Wesley

    Happy birthday Svetoi🍰🧀

    Happy birthday Svetoi🍰🧀
  7. Raider Wesley

    Re-name the person above you

    RipWozo
  8. Raider Wesley

    [uploaded 4 testing] zm_RetroZombieWave

    zm_RetroZombieWave_V2 After a lot of testing, as well as listening to the players, I present to you an updated version! The first floor has a purple style, the second floor has a yellow style. This is done in order to understand what floor you are on. The map itself became higher, the...
  9. Raider Wesley

    Yes it's me :cool:

    Yes it's me :cool:
  10. Raider Wesley

    [test needed] zm_mansion (second post)

    As I understand, this is your first map, I recommend that you read the optimization guides so as not to burden your computer with unnecessary texture downloads, which will not be visible in any case.
  11. Raider Wesley

    [test needed] zm_mansion (second post)

    The map idea sounds interesting. I looked at your map, and it seems to me that your campsites are more or less balanced. But there are places that seem strange to me. This roof is very large and can accommodate many people. It will be difficult for zombies to get on it, given that they will...
  12. Raider Wesley

    March Map Testing

    Dust is a good map, but I think some areas need to be fixed. Examen is a beautiful map, and also pleasant to play. I have seen autosnipers complain many times, so I would really like this map to be accepted. Origin is just a map, it's pleasing to the eye.
  13. Raider Wesley

    Happy birthday!🍰

    Happy birthday!🍰
  14. Raider Wesley

    [test needed] zm_multiverse

    I published a beta version of the map so that other players, if possible, would find any errors. In the future, I have several ideas for improving the map, and in order to correct unsatisfactory aspects along the way, I decided to demonstrate my project. My map doesn't pretend to be a "daily...
  15. Raider Wesley

    [test needed] zm_multiverse

    - Regarding shopping zones: I’m not sure that it should work like that. Perhaps I made a mistake somewhere, I will correct it in the next updates. -The map itself is the “Embodiment of a Dream.” I was counting on the illogicality of some points, such as the same ventilation in a narrow...
  16. Raider Wesley

    [uploaded 4 testing] zm_open_space

    Corrected. The corridors in the ventilation systems have become much wider. I also removed the camping area with the ladder.
  17. Raider Wesley

    [uploaded 4 testing] zm_open_space

    Kr1pt1c has a similar map, but his one is much larger.
  18. Raider Wesley

    [uploaded 4 testing] zm_open_space

    I will listen to your opinion and correct these places. Thanks again for your feedback!
  19. Raider Wesley

    [uploaded 4 testing] zm_RetroZombieWave

    As for the place to put the zombies on the shoulders, that was originally my idea. That's why I set aside so much space for people. As for the places where you need to squat, I’ll fix it! Thanks for your feedback!