To add custom textures you need to use vide, https://www.tophattwaffle.com/packing-custom-content-using-vide-in-steampipe/
Also dont use decals use overlays! and before uploading a map you should test it locally by moving models,materials,sounds etc out of cstrike and try the map ingame, if...
Sick! ive been wanting to do a spaceship map for soooo long aswell but i never get to it. Great job mate it looks awsome and like blue said alot of nostalgia from the ZE servers :D
EDIT: Tested it, its great! perfect for hunting and camping for the noobs ;) one little note i had in mind was...
Hi there, ive been noticed that there is still issues on the map related to entities. The server cannot handle so much at the same time + all the players. i would suggest you remove more entities, and sounds. they take alot of space on the map.
Ive also noticed that you box in your skyboxes...
Looks nice! have you tried optimizising the lightmap? it will decrease the compile timer ALOT.
https://tf2maps.net/threads/guide-lightmap-optimization.33113/
My suggestion would be that you look on map sizes on our current map pool on the server and go after that.
But like i said maybe could work as a special map.
This is not your map though if you are talking about this map :p
All im telling you is that the map is the biggest map we would have on the server for sure. this is up there with sibiria or even bigger tbh. Only way to find out is to test it but yeah.
For a special map it could work. no not even with 64 players will it be "good" because people camp on roofs etc and zombies have to try for a few mins to infect them :)
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