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  1. I

    maps | List + Add/Remove requests!

    The problem with the current panic (revisited) is that rounds where barricading in the basement that results in a human victory is almost non-existant. Like I said before, the glass room really cuts down on what can or can't be done down there. I sometimes see people who try to barricade...
  2. I

    maps | List + Add/Remove requests!

    I suggest increasing the time it takes for zombies to appear in the beginning by another 10-20 seconds. I feel like this will make dynamic and flow of the round more interesting. It gives people more time to run to wherever they want to go (sometimes people spawn far from where their desired...