Elite-HunterZ Zombie Apocalypse

TheRalle

Ex-Admin
Ex Admin
18 Jan 2013
190
276
63
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Germany
Hello Elite-HunterZ community, i make now a fast post because i going into the cinema.

Some EH members played on the new EH Zombie Riot / Zombie Apocalypse server, all members has give a nice feedback.
That server is in beta phase and i will only say it will be big. " 85.114.140.30:27019 "

Some screenshots? yes.

2014-08-18_00003.jpg
2014-08-18_00004.jpg
2014-08-18_00005.jpg
2014-08-18_00007.jpg
2014-08-18_00008.jpg

More information will come tonight!.

Best Regards TheRalle.
 

AlawY

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Retired SPA/HA
12 Oct 2012
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Indeed Wolf people should really try it. Very enjoyable to play apocalypse mod in this server. But quite many modifications has to be done!

The changes that I can think of right now is:
Remove zombie nightvision completely.
Remove the loud music from the maps.
Reduce the zombie models a bit, takes forever to join.
Move or remove the random "hint/text" in the middle of the screen in some maps.
Increase the bonus (when you kill/hit a zombie).
Remove Freezetime
Add !zstuck
 
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NoMatt3r

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Head Admin
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26 Mar 2012
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Canceled the connect progress after waiting 8 minutes and still downloading models.... it's definitely not my slow internet connection: http://www.speedtest.net/result/3697668513.png

The amount of download files has to be DRASTICALLY reduced!
 

BeWasted

Ex-Admin
Ex Admin
8 Aug 2014
732
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Azeroth
Nomatter is right... It took me around 5-6 minutes to download everything.
The gameplay is awesome and fun, truth be told. The only downside is that some of the maps are a little bugged (zm_hollow), but some of the maps are definitely not meant for 1-2 players...
Overall, I think I see a bright future for this server.
 

Got'Ya

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Ex Admin
28 Mar 2011
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tried it abit, seems fun, even my 100/10 net took some time to download it :)
 

ineyy

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Retired SPA/HA
10 Aug 2012
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tried it abit, seems fun, even my 100/10 net took some time to download it :)
Interesting how long it's gonna take on my 4/0.5 internet...
 

TheRalle

Ex-Admin
Ex Admin
18 Jan 2013
190
276
63
27
Germany
Thanks for that feedback guys!, ehm i think thats because this server has no FastDL i hope this server get it soon.

# AlawY, what you mean with the loud music?, the music when you are the last Survivor or the standart ambient.

# BeWasted, What is buggy on zr_Hollow?.
 

BeWasted

Ex-Admin
Ex Admin
8 Aug 2014
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Azeroth
zr_Hollow bug is that some zombies don't leave the spawn area. They just stand there as AFKs.
 

TheRalle

Ex-Admin
Ex Admin
18 Jan 2013
190
276
63
27
Germany
AlawY i make changelog, zombie nightvision is disabled and i can change/delete this background ambient

BesWasted i look next time, i upload a anti camp plugin soon
 

TheRalle

Ex-Admin
Ex Admin
18 Jan 2013
190
276
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Germany
So i fixed changed and deleted something, but now i have again a bug -.- i like it

Bug: Zombie bosses not working reason unknown..

Changed: First Boss heal from 30000 to 10000
Changed: Second Boss heal from 3000 to 20000
Changed: Torso Zombie speed from 400 to 370
Changed: Zombie kill points from 20 to 25
Changed: Zombie Headshot kill Points from 25 to 35
Changed: !medic cost from 2000 to 800
Changed: Grenade napalm time from 20 to 10
Added: Zombie Knifekill Points (100)
Added: Zombie Nadekill Points (50)
Added: !zstuck plugin
Added: More hints
Added: !Market He Grenade
Deleted: Zombie Nightvision
 

BeWasted

Ex-Admin
Ex Admin
8 Aug 2014
732
110
43
Azeroth
Torso Zombie speed should be 0... The little bastards just come out of nowhere.
Concerning the change log, I like it. It has been balanced out a bit more.
Of course in due time, we'll have more updates and the server will grow bigger and better.
Nicely done Ralle.
 

TheRalle

Ex-Admin
Ex Admin
18 Jan 2013
190
276
63
27
Germany
Changelog for yet

Fixed: Boss Rounds
Changed: Freezetime for Survivors from 5 to 0
Changed: Last Survivor Sound length
Changed: Torso Zombie speed from 370 to 350
Changed: Boss Zombies from 4 to 2 (First Round)
Changed: Boss Zombies from 4 to 2 (Second Round)
Deleted: Background ambient
Added: Day 3 - Boss Round!
Added: Day 6 - Boss Round!
Added: A statistik system on the end Round
Added: Admin teleport
 

AlawY

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12 Oct 2012
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Could you possibly remove the lastsurvivor music completely, it's extremely annoying and loud. And It cannot be turned off when typing !lastsurvivor.

Edit: Seems like everytime I join the server, there are more and more models to be downloaded. It's not really necessary to add models, we can just stick to good old fashion css skins.
 
Last edited:

TheRalle

Ex-Admin
Ex Admin
18 Jan 2013
190
276
63
27
Germany
AlawY you dont like the last survivor sound?, i think thats nice for a adrenaline push i can change song. Back to the models thats because this server dont have a FastDL and when i make events i upload again other models for better gameplay that people see we work everyday on the server. I think we can release this server this weekend idk but i hope. It would be nice when members join this server and we playing some rounds to find bugs or anything. And a big thanks to the members they playing this mod everyday with me!!!.

Best Regards TheRalle
 

BeWasted

Ex-Admin
Ex Admin
8 Aug 2014
732
110
43
Azeroth
I'd still vote to put the server on hold for at least another week. Next Saturday could the public release be...
We still have quite a few bugs to find and stuff to organize and sort out; For instance, if there's a smaller number of players, there should be less than 21 instant zombie spawns. It's just impossible unless it's a camp map. There are some other things, I'm sure of it.
That's why I propose still testing out things, making a few more maps, adding/deleting some things and then we can publicly release it on the next Saturday.
 

TheRalle

Ex-Admin
Ex Admin
18 Jan 2013
190
276
63
27
Germany
// Changelog 22.08.2014 / 23.08.2014

Added: Map zr_lila_panic_revisited_b4
Added: Map zr_defence
Added: Map zr_castaway_b2
Added: 13 Maps
Added: Your damage in the center
Changed: Round time from 8 to 10
Changed: Zombie bots from 21 to 20,
Changed: Bots from 0 to 20
Changed: Forcecamera from 1 to 0
Deleted: zr_Cube
Deleted: zr_Combine
Deleted: zr_Arena
Deleted: zr_Hollow
Deleted: zr_gasdump_v1_1
Deleted: zr_Maze

// Maplist for yet with Downloadlinks!

Map: zm_Bricktown
DownloadLink: not available

Map: zm_defence
DownloadLink: not available

Map: zr_lila_panic_revisited_b4
DownloadLink: not available

Map: zr_cbble_eh_v7
DownloadLink: not available

Map: cs_roswell_tony (NEW)
DownloadLink: http://css.gamebanana.com/maps/157842

Map: de_hiekka_v3 (NEW)
DownloadLink: http://css.gamebanana.com/maps/159024

Map: cs_desperados (NEW)
DownloadLink: http://css.gamebanana.com/maps/48679

Map: cs_island (NEW)
DownloadLink: http://css.gamebanana.com/maps/39905

Map: cs_newmansion (NEW)
DownloadLink: http://css.gamebanana.com/maps/114436

Map: cs_office2_17 (NEW)
DownloadLink: http://css.gamebanana.com/maps/144985

Map: cs_penitenciaria_2 (NEW)
DownloadLink: http://css.gamebanana.com/maps/125211

Map: cs_silenthill_2 (NEW)
DownloadLink: http://css.gamebanana.com/maps/69366

Map: de_dust2_nightfall (NEW)
DownloadLink: http://css.gamebanana.com/maps/178019

Map: de_3rdstreet_ukcs (NEW)
DownloadLink: http://css.gamebanana.com/maps/171582

Map: de_dust2_storm (NEW)
DownloadLink: http://css.gamebanana.com/maps/160660

Map: de_pyramid_ukcs_b7 (NEW)
DownloadLink: http://css.gamebanana.com/maps/177350

Map: de_woodpecker (NEW)
DownloadLink: http://css.gamebanana.com/maps/170714

Map: zr_castaway (NEW)
DownloadLink: http://css.gamebanana.com/maps/171809

// Some gameplay screenshots

2014-08-20_00013.jpg
2014-08-20_00018.jpg
2014-08-22_00002.jpg
2014-08-22_00004.jpg
2014-08-22_00006.jpg