Recent content by ღ Zicke ღ

  1. ღ Zicke ღ

    zm_eh_battlefront

    Everything is set to func_detail to reduce memory usage, but maybe that's due to the 3D skybox.
  2. ღ Zicke ღ

    zm_eh_battlefront

    Thank you :)
  3. ღ Zicke ღ

    zm_eh_battlefront

    If you need help, you can contact me anytime :) Thank you :)
  4. ღ Zicke ღ

    zm_eh_battlefront

    Hey This is the last map I have built and will build, as I'm quitting Hammer... Anyone who has played Star Wars Battlefront should know this. There are no props and no camper spots; it's meant to be a 100% hunter map. (Map file for download via link)...
  5. ღ Zicke ღ

    [added] zm_eh_solo_crazy

    Of course, in the new version the walls are even higher because of the RB so that it's not blocked from the other room :)
  6. ღ Zicke ღ

    [added] zm_eh_solo_crazy

    But this isn't the new version, is it?
  7. ღ Zicke ღ

    [test needed] zm_eh_starwars

    I don't know when the map will be uploaded, these things take time to be thoroughly tested.
  8. ღ Zicke ღ

    happy birthday 🎁 🎉 😘

    happy birthday 🎁 🎉 😘
  9. ღ Zicke ღ

    [added] zm_eh_solo_crazy

    I hope this should be the last version of the solo map I made the walls a little higher. Changed the texture so it's not as bright.
  10. ღ Zicke ღ

    Post your gaming set up !

    you need to clean up :D
  11. ღ Zicke ღ

    [fix needed] zm_officeattack_v8_fix

    I have to see if i have a door like that
  12. ღ Zicke ღ

    [fix needed] zm_officeattack_v8_fix

    Prop blocker is actually in front of the entrance and the fact that the door could always be closed from the inside by glitch was already the case in the old version, you can even destroy the wall/glass on the side to get in. But so far I haven't found anything on the internet about how to fix...
  13. ღ Zicke ღ

    [uploaded for testing] zm_base_day_halloween

    No, not this room. There was a player clip missing from the boxes. You could fall into the hole between the front boxes. The room i should change is where the 4 shelves were, because the zombies were often stuck together and often couldn't get into the room.