Recent content by MegaladonEZ

  1. MegaladonEZ

    [fix needed] zm_basin

    that is, it didn't even load? or what is the problem?
  2. MegaladonEZ

    [test needed] zm_backwoods

    Well, we'll look, we need a test, if it doesn't come in, then I can shorten it and make it even simpler)
  3. MegaladonEZ

    [fix needed] zm_basin

    Basically, these maps were made as special ones, based on these 2 maps, this one, in my opinion, is the most atmospheric and optimized, so it would be interesting to do a test on it)
  4. MegaladonEZ

    [test needed] zm_backwoods

    So the map has already been updated and made into a circle, well, not to the very end of course, but the circle shape is there
  5. MegaladonEZ

    [test needed] zm_backwoods

    In any case, your main point is clear. Now I’m working on another, my own map, which will be of an acceptable size and fit 100% for the project.
  6. MegaladonEZ

    I wanted to say, there is the slightest excitement about the backwoods map)

    I wanted to say, there is the slightest excitement about the backwoods map)
  7. MegaladonEZ

    there is an experience over backwoods, please let us know if the test fails)

    there is an experience over backwoods, please let us know if the test fails)
  8. MegaladonEZ

    hi, I'm looking forward to checking the zm_basin map)

    hi, I'm looking forward to checking the zm_basin map)
  9. MegaladonEZ

    [fix needed] zm_basin

    * Little Update FINAL* *fixed spawn points ct and t *tweaked a couple of places where players couldn't get to (special thanks Do'Jor'F)
  10. MegaladonEZ

    [fix needed] zm_basin

    * UPDATE * Made adjustments to the map at the request of people. A couple of places have been added where survivors can hide and shoot back. Teleporters were also added (see screenshot 3) in the barn so as not to run in circles. Fog has been enhanced for good optimization. The edited map turned...
  11. MegaladonEZ

    [test needed] zm_backwoods

    I'm not saying that this is my map, I said it myself earlier, if you didn't notice, I meant that I edited the map so that there was balance and my idea made sense. Because for me, just sitting in one place with a group of 40 people is so bad, it needs to be diluted with something more dynamic...
  12. MegaladonEZ

    [test needed] zm_backwoods

    with my idea, I made a map with the expectation that even people would get to the roofs, they would need to break through with an attack there. I can edit the map a little bit and change the location of the spawns so that it is uniform, and then, I think, everything will be fair and there will...
  13. MegaladonEZ

    [test needed] zm_backwoods

    Yes, the calculation was made that it would be a special map. But, it takes one person 2 and a half minutes just to run, but keep in mind that 64 people are playing, so I think there is enough time here. Anyway, I think we need a test to understand.
  14. MegaladonEZ

    [test needed] zm_backwoods

    * UPDATE * So, I have completed the map and listened to your comments and made changes. 1) The map closes, i.e. you can make a whole circle on the map, you don't have to run back from the end. 2) A couple of buildings/villages and places have been added so that you can defend yourself. 3)...
  15. MegaladonEZ

    Hello, can you contact me? https://steamcommunity.com/id/kovofficial/

    Hello, can you contact me? https://steamcommunity.com/id/kovofficial/