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  1. Lotus

    Current Map List + Special Map List (and updates) (V3)

    Updates today... 1. origin updated to zm_eh_origin_v3_fix on special map list for further testing 2. zm_eh_snowed_v7 and zm_salem_hunting_playground added back to the special map list 3. zm_grimoffice_b6 and zm_officeattack_v8_fix taken off the special map list and added/updated on the normal...
  2. Lotus

    Current Map List + Special Map List (and updates) (V3)

    Last edited Aug 9, 2024 Normal Nomination List Special Map List
  3. Lotus

    [added] zm_officeattack_b5a

    Added to the normal nomination list for more testing
  4. Lotus

    [added] Zm_grimmoffice updated

    Added to the normal nomination list for more testing
  5. Lotus

    [online] zm_origin_v4

    Added to the special map list for further testing
  6. Lotus

    [online] zm_origin_v4

    Since I posted it to the wrong thread earlier, just want to post it here so that there isn't any confusion. Lighting in this little area of the map seems to have broken in the latest fix, when that's all good I'll update the map version on the special map list for further testing
  7. Lotus

    [online] zm_valley

    Back on the special map list now, thanks again
  8. Lotus

    [online] zm_fidlers_green_fix2

    Everything looks good with this map, I just put it back on to the special map list a moment ago.
  9. Lotus

    [online] zm_fidlers_green_fix2

    Thank again mate, and good idea with moving some of the spawns so there's a bit more variety. Will check this out and add back to the special map list soon 👍
  10. Lotus

    [online] zm_valley

    Will check it out and get it back onto the special map list soon
  11. Lotus

    [online] zm_origin_v4

    Thanks mate @DrFiction, I'll check it out and get it onto the server soon to see how that affects that one spot. I'm still a little concerned overall with the number of spots that probably require organization from the T side, but to properly measure that the map probably needs to be played a...
  12. Lotus

    Denied+ [CS:S ALL/CS:GO ZM] Report a player: -*Br/\kKeSs*

    If there is an admin in the game then reports should be made to them rather than brought here. The player looks like they're reacting to a nade being thrown near the cades which scattered them. They did shoot the cade but only to get it better positioned, they didn't destroy the position. But...
  13. Lotus

    [online] zm_origin_v4

    From watching the map be played, the boxes simply require too many jumps for a T to really ever even make it to the top of the stack if enough CTs make it to the spot. If they can jump there from the fence on the other spot, that still requires clearing a spot that by itself is pretty difficult...
  14. Lotus

    [online] zm_origin_v4

    Any other admins who have played this map recently please feel free to also share your thoughts or add to my own. This is a map I'd really like to like, but I feel like it has no place on the normal nomination list without massive overhauls. I think one of its biggest problems is that too many...
  15. Lotus

    Invalid [CS:S ALL/CS:GO ZM] Report a player: TannerYes

    To essentially break it down to its simplest form, we just don't want people, normal players or admins, crawling through players chat logs looking for something to punish. If a player is being punished it should be for something an admin has actually seen, be that in-game, from screenshots of...
  16. Lotus

    [CS:S ALL/CS:GO ZM] Protest a punishment: Gazija Sa Une

    https://forum.elite-hunterz.com/threads/cs-s-all-cs-go-zm-report-a-player-dure.14091/
  17. Lotus

    [added] Zm_grimmoffice updated

    On special map list to test
  18. Lotus

    [online] zm_origin_v4

    On the special map list for testing
  19. Lotus

    [added] zm_officeattack_b5a

    Added to the special map list to test :)