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  1. Kr1pT1c

    [online] zm_spacestation_eh

    The file is compressed and need to be unpacked with 7zip
  2. Kr1pT1c

    [online] zm_spacestation_eh

    ********** NEW VERSION ********** fixed the doors. You can now also open them using your 'use' button. Added some ambient sounds Made some of the camp spots more accesible for zombieZ Gave the teleporters a new purpose, you can now navigate around the map with them.
  3. Kr1pT1c

    [online] zm_forgotten_town_v2

    I just blocked off the rocks so you cant jump on top of them no more
  4. Kr1pT1c

    [online] zm_forgotten_town_v2

    Issues mentioned above have been fixed. Made some small perfomance improvements.
  5. Kr1pT1c

    [online] zm_spacestation_eh

    Haha yes this was brought to my attention aswell. I did change the teleports already too. The current teleporter stations will be used to get around the map more easy instead
  6. Kr1pT1c

    [online] zm_spacestation_eh

    Yeah unfortunately the doors weren't working as intended. I have since called a mechanic to fix them and they should be working better in the new version. You will also be able to open them by pressing the 'use' button incase they don't open by themselves again
  7. Kr1pT1c

    [online] zm_spacestation_eh

    It's only available for testing so far. If you feel like it you can run it and just tell me if theres some important feedback. :)
  8. Kr1pT1c

    [online] zm_spacestation_eh

    Definitely will add some ambient sounds in the next version, thanks for the feedback brather <3
  9. Kr1pT1c

    [online] zm_spacestation_eh

    Duly noted.
  10. Kr1pT1c

    [online] zm_spacestation_eh

    So here is a map I have been working on. Since I am not a very creative person in general, I took a lot of Inspiration from 2 maps in particular and copied some of the elements aswell, for example the space ship. Credits go to: Natalya[AF] ze_space_station FreeZe1337 ze_deathstar_escape I did...
  11. Kr1pT1c

    [uploaded 4 testing] zm_eh_timeline_v6

    So I checked the map in the editor and I believe the optimisation you have already done should be sufficient. It is a small map with not really much open area so there isnt really a lot you can do anymore to improve it. One thing you could do if you wanted is to add start and end fade distances...
  12. Kr1pT1c

    zm_winterfun_v1 for c

    I just checked out the map aswell, I dont have any Erorr models. I can see the chickens on the table and the snowman. I did only check out the v2 version so I guess it should be fixed now.
  13. Kr1pT1c

    [uploaded 4 testing] zm_eh_timeline_v6

    Hey, Im sorry it took so long to get an answer. I just checked out your map. I like the idea of how you travel through time with each area. Spots look balanced but only time will tell. Leave it to the people of V3 to find op spots to exploit. I havent looked at the map in the editor yet. So...
  14. Kr1pT1c

    Denied [CS:S ALL/CS:GO ZM] Protest a punishment: Фруктовый Кефир

    Hello and welcome to our Forum. You have had plenty of chances to comply with our rules. You have collected 19 mutes in total and never before have you questioned why you were muted. Instead you keep coming back breaking the same rule over and over. I am not going to change my decision...
  15. Kr1pT1c

    [CS:S ALL/CS:GO ZM] Report a player: Professorkalkyl

    Hello. If you see this spray again, please notify an Admin online to have it banned. Unfortunately there is no way for us tio ban it outside of the game.
  16. Kr1pT1c

    whats up with the blaming

    If you don't agree with a punishment that has been issued upon you, you can always make an unban request and explain your point of view. Other than that I suggest you start following the rules. I agree with Cifty, once you have started breaking rules Admins are bound to be less lenient with you...
  17. Kr1pT1c

    Handled [CS:S ALL/CS:GO ZM] Report a player: LA PATO BULLRICH

    Hello and thank you for your report. The player has been muted.
  18. Kr1pT1c

    [test needed] zm_eh_office_summer_b1

    Counter Strinke
  19. Kr1pT1c

    [test needed] zm_backwoods

    Yes I know, I just meant you added a lot of buildings and new things now In the beginning it was a very simple map and I enjoyed the simplicity of it and I think it would have made a great map for hunting
  20. Kr1pT1c

    [test needed] zm_backwoods

    I really liked your original version apart from the fact that it had this long linear path. I think if you just take that version and make it into a circle it would be very nice.