Search results

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    ☑ [WIP] zm_eh_tr_npst

    Dear community, Im still working on my final one, i think it wont takes no more long to release, i just want to show a quick video of some mechanics i addet, alot of players are hyped so far so here something for the eyes. As well, thanks for everyone for supporting. Currently progress...
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    Happy birthday my kleiner ♡

    Happy birthday my kleiner ♡
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    ☑ [WIP] zm_eh_tr_npst

    Dear community, Still working on the new map, it will be for sure the last one by me for a while, so well i hope i get positive feedback and maybe some suggestions about this one, if i remembering about my first maps and now i would say i did a pretty goodjob so far with my skills. So lets go...
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    ☑ [WIP] zm_eh_tr_npst

    Ahh aight, i feel it yet ^^ i think i reduce the Container layer also just one layer not two, should be more balanced, maybe i add sewers if yes i clip the container so there will be no more camp spots just the warehouses and sewers. Thanks for your Feedback Greetings TheRalle
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    ☑ [WIP] zm_eh_tr_npst

    Dear kleiners, Currently working on a abandoned docks themed map, middle in pazific. Maybe this one would be nice to get a hunting feeling idk atm i dont care so much about hunting or camping, people should know i just map ^^ Abandoned docks Features: • Abandoned design • Secrets •...
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    [online] zh_dust_1_epic_v7_2

    Hey Janno, I think if u use triggers for spawn, it should work easily, also if they pickup something that changes size or gravity it will trigger normally, if they die they trigger the default values cause spawn trigger. Greetings TheRalle
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    Thanks

    Thanks
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    Good times. Bad times. End times

    Good times. Bad times. End times
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    New hunting map zm_ghost_ship_beta

    If u use decals, are u using the "Apply Decals" tool also "Shift-D" if yes try to use "Apply Overlay" tool also "Shift-O" its way better and you can fade them after XX meters, same system like props if u optimize Greetings TheRalle
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    zm_eh_tr_coldwar

    We decided to use a different skin, as the regular skins like donator or admin to, avoid confusion Greetings
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    zm_eh_tr_coldwar

    Currently State: • Close to finished Coldwar Features: • Darkmode Activatable through button in admin room, just removing the standart correction and activates white/black correction. • Intro Playable through button in admin room. • Bosses Activatable through button in admin room, increases a...
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    zm_eh_tr_coldwar

    Currently State: • Map should be playable soon Coldwar Features: • Flying planes in 3D skybox • Explosions in 3D skybox • Explosions on Map • Heal orbs (Zombie side) • Running gear (Hunter side) • Heal Vending Machine (Hunter side) • Armory (Hunter side) Coldwar Team features: • Heal Orbs...
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    zm_eh_tr_coldwar

    Hey community, Back from sleep, hammer editor is currently running since days Coldwar Features: • Winter design • Dynamic clouds • Day/Night cycle • Tornado • Secrets • Barricadable windows • Weapon drops • Colourful map • Large size • Outdoor + Indoor camp spots • Custom soundscapes •...
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    Alles Gute

    Alles Gute
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    TheRalle`s Spooks & Shooks

    Allright, halloween comes closer, prepare Actually working on Fast final, here some pictures Greetings TheRalle
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    TheRalle`s Spooks & Shooks

    Hey community, Finally, soon we have again october and then its time for some spooky themed maps, Currently i working on Cbble and Final, i designed Cbble last year already but addet alot of new things for more spooky feeling, Final should be finish soon, some snaps incoming: Cbble...
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    Are u doing any halloween themed maps in future? Greetings

    Are u doing any halloween themed maps in future? Greetings
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    zm_eh_tr_duskwood

    Currently progress: Greetings TheRalle
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    [Recruitment] Elite Hunterz

    Ingame name TheRalle SteamID STEAM_0:0:181938632 Age 23 Motivation Well, i play since 2013 on eh servers, in 2016 when i was 19 years i applicated as admin cause some recommed me. i spent alot of hours in making maps for our player base same like setup some servers for them...
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    zm_eh_tr_duskwood

    Hey community, My hammer editor is burning as hell, time to release soon a brand new map for our players Duskwood features: • Abandoned forrest • Dynamic clouds • Thunderstorm • Colourful map • Extremely detailed • Custom soudscapes • Cubemap reflection with HDR •...