Get rid of noblock. People get stuck in each other all the time cuz of this feature. Often you'll find a bunch of humans on the same place, usually far more than the space allows for it, but because of noblock people can stand in the same place for a short amount of time, then they get stuck in...
I noticed the gutter no longer kills you upon contact when its closing/opening. Bit of a bummer as I preferred the old way of watching my fellow CTs die lol.
Just played some zm on v1, I think things are more balanced now, hunting is not impossible, although maybe a little less faceroll to get kills with p90 now (I swear it feels like pushback of SMGs and pistols has been nerfed? Might just be me)
Noticed a lot of noobs lately, not saying the server...
If zm bucket is what I think it is then that map is absolutely horrible, but if that's what the people want there's nothing I can do. Personally I think the undergrounds bf3 map was much more deserving of inclusion.
Some good points made by others in tbis thread
Having said that, I fully support the idea of map-based hp, simply because not every map yields the same human wins to zombie wins ratio. So, roughly speaking cbble and rush would have zombies with increased hp, palace and 4way would have something in between the old and current settings and...
ITT: self-identified 'hunters' crying about how they can no longer kill an AFK zombie at point blank distance with 3 shots of m3, oh the horror :scream:
In all seriousness, this hp boost is really good imo, but if enough people complain about it, I reckon you could find a middleground, say...
-Give zombies more hp, regular zombies 2400 hp, mother zombies 4800. Right now they die way too easily, not least because the P90 and M3 are very powerful weapons. On maps like cbble and rush_final (great new map btw) a zombie can lose 1000+ hp in 1 second due to the sheer number of people...
First to 100k... not sure how good of an idea that is. Currently the number one player on HLStatsX is Mushroom, at 88k. This is after 6 months of ranks, according to this page:
http://stats.elite-hunterz.info/hlstats.php?mode=dailyawardinfo&award=216&game=css&page=1
First day of award was 1st...
Hello, long time no see. I've started playing cs:s again after a couple years off and I'm having lots of fun. Anyway, to cut it short. I've played 3-4 of the listed maps on V1 very recently (btw a great idea to trial these maps) and the first one 'undergrounds_bdf' is amazing. I haven't played...
Indeed. It's not like the ref + assistants were being partial to one team, they were simply incompetent.
Granted Robben would've likely scored the first goal anyway had the ref not called it a penalty or a free kick, but 2nd goal was offside (assistants mistake), not to forget the ref came in...
Name: Battal Gazi
SteamID: STEAM_0:0:36242250
Server: Zombie Hunting V1
Time and Date: 23/06/14 @ ~13:00
Reason: Cheating/Hacking
Additional Information: Obvious Aimbot + No-Recoil as can be seen on the demo I have attached to this post. I couldn't manage to catch the cheater's SteamID on...
Isn't this kinda crossing the limit? I haven't watched the demo so mind me, but slaying a person that is playing with the music in the disco is allowed IF the admin warns beforehand because "admins are always correct" ? So much for taking things too literally, but who am I to say that? I'm "just...
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