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  1. DrFiction

    [added] zm_temple_v2

    Hello everyone. I did another update. There is some pictures : What news ? : More optimised Music for secret deleted (replaced by the scream of anubis (2 secondes)). Some textures has been replaced. Added news models (Artefacts / Sword Anubis / Dagger and more...) Added Text display for...
  2. DrFiction

    [added] zm_zomb_eh_towers_v6_2

    This is an idea. I replace the crate by this little room. [! GLASS BREAKABLE ONLY BY ZOMBIE !] Opinions ? DoJor'F
  3. DrFiction

    [test needed] zm_eh_desert_fortress_v1

    Here the new version with 64 spawns in total. (32 T / 32 CT). DoJor'F
  4. DrFiction

    [test needed] zm_eh_desert_fortress_v1

    I will work on this map.
  5. DrFiction

    [test needed] Zm_crazycity_v2 Improvement.

    Any suggestion is welcome! If you have any opinions / ideas to give, I'm all ears, if the knife has too much hp, I can reduce it to a certain amount that you deem fair! Thanks anyway, it makes me happy.
  6. DrFiction

    [test needed] Zm_crazycity_v2 Improvement.

    There is the new version without the speed on the knife. Enjoy everyone.
  7. DrFiction

    zm_italy_reload_fix

    I wouldn't say the problem too much, surely the invisible wall and again, it's better not to be glued to the invisible wall and stay at a certain level to be able to continue moving forward. I can try to see and change the shape of the roof, well, I'll let you know as soon as I see and possibly...
  8. DrFiction

    [added] zm_desertprodigy_b3

    I'm working on a map, I'll try once I'm done to remedy and correct the issues that have been highlighted.
  9. DrFiction

    [test needed] Zm_crazycity_v2 Improvement.

    (1) For the ladder that leads to the sewer, I can remove it, I would like to have the opinion of admin Easy, because it is a suggestion from him, The ladder was intended for zombies, because the humans camping into the sewer, and when a zombie falling into the sewer, everyone shoot on him...
  10. DrFiction

    [added] Industrial_Waste_v1_8_2 New Improvement.

    zm_eh_industrial_waste_1_8_8a : One soda removed. zm_eh_industrial_waste_1_8_8b : 2 Soda removed. [Soda can go on the garage and can be op for humans] (And hard for zombie).
  11. DrFiction

    [added] zm_temple_v2

    Same name, just replace it, : Roof fixed.
  12. DrFiction

    [added] zm_temple_v2

    New version, the boost is less powerfull.
  13. DrFiction

    [added] Industrial_Waste_v1_8_2 New Improvement.

    Little bug fixed.
  14. DrFiction

    [added] zm_temple_v2

    I have already done it and it is true that it can be op, it's up to you to see if I have to shift the props. ;)
  15. DrFiction

    [added] zm_temple_v2

    New version
  16. DrFiction

    [added] zm_temple_v2

    new version
  17. DrFiction

    About me ?

    Hello, here my introduce myself. My name ? Where I come from ? My name is Killian, I'm from France. For how long have you been playing on our servers? I don't know when exactly, but I think had joining your server since 2021. Are you a dedicated zombie hunter or do you enjoy playing other...