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  1. Raider Wesley

    Counter-Strike: Infection

    So in the end it turned out to be a joke, or is it real?
  2. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_xmas_v1

    Yes, I use Hammer++. Do'Jor'F recommended it to me
  3. Raider Wesley

    Hello! I know that you are a map creator, and I had an idea to collaborate! How do you feel...

    Hello! I know that you are a map creator, and I had an idea to collaborate! How do you feel about this?
  4. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_xmas_v1

    Thank you, I already realized that you can’t use Decals, they are not displayed in the game. I fixed everything with the file above
  5. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_xmas_v1

    I don't know how to add the missing objects. They are not entered into the map :(
  6. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_xmas_v1

    Greetings to all HunterZ! Today I present to you the New Year's version of my "royalcourt" map. I did this inspired by the New Year's mood! Apart from the design, the map is no different from the original, except that one camping spot has been redone. This is what the map looks like...
  7. Raider Wesley

    [uploaded 4 testing] zm_eh_timeline_v6

    I fixed a texture issue, made the stairs smoother, and adjusted some of the camper spots for better balance. I also made the drawing distance for some objects
  8. Raider Wesley

    [uploaded 4 testing] zm_eh_timeline_v6

    Thanks for your feedback! I'll take your advice and try to make the experience of playing on my map more enjoyable!
  9. Raider Wesley

    zm_winterfun_v1 for c

    Hello! I decided to take a look at your map and maybe find some problems. This part of the map looks a little strange... It would be cool if you decorated it somehow In this place it would be nice to correct the textures, but this is also not so important If anyone wants to know my opinion...
  10. Raider Wesley

    [uploaded 4 testing] zm_eh_timeline_v6

    I've been waiting for a long time for someone to evaluate the optimization, find errors and bugs, and in the end I'm waiting for them to test it so I can see the map balance
  11. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    This is probably the final version of the map. I adjusted some elements and removed shadows from some objects. Judging by the tests, the map is quite balanced, there is no need to add or remove anything. Enjoy the game everyone!
  12. Raider Wesley

    [uploaded 4 testing] zm_eh_timeline_v6

    I present to your attention: zm_timeline_eh_v1 The map consists of 4 locations: Medieval fort, modernity, cave, industrial part. In a medieval fort, players can group up and defend the fort from waves of zombies. The gate is closing, but zombies can break it. There are also workarounds for...
  13. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Update! zm_royalcourt_eh_v5fix Fixed some details, some zombie shelters. Some visual errors. I hope that the next test will pass without problems. The balance will not tilt to either side.
  14. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Thanks for analyzing my map! There are some things I really agree with, and some I still need to think about. I will take your comments into account and try to do something!
  15. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Update! zm_royalcourt_eh_v5 After testing the map with real players, this update was simply necessary to balance the map. -The ceiling boxes in these areas have been removed -The fence has been reduced -Gates have been added -The fence in this place has also been reduced In...
  16. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    I don't want to rush things, but my problem is that if my map is tested on weekdays, I won't be able to see it because I will devote that time to studying. That's why I want to get everything done as soon as possible. Firstly, I made the fence smaller so that the zombies could jump to the...
  17. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    Yes, I experienced all these troubles on my own skin. It was unpleasant to watch how half the server could not reach the remaining people behind the boxes. Also, when I was a zombie, I couldn't reach the people who were sitting on the fence.
  18. Raider Wesley

    [uploaded 4 testing] zm_royalcourt_eh_v1

    After another test of the card, I realized some things. First, I made the fence too high, I'll fix that. Secondly, the camping area behind the ventilation is very difficult for zombies. I couldn't see exactly how the map would work if there were no players playing on it, but I saw this.