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  1. Raider Wesley

    [uploaded 4 testing] zm_RetroZombieWave

    Hmm, I don’t even suspect what this might be connected with. I did not perform any actions with the purchase zone. It happens to me that when you move and simultaneously open the purchase zone, your character “flies” out of the purchase zone, while the purchase menu remains on the screen, but...
  2. Raider Wesley

    Ideas to populate v1 server again

    I also got another idea. Combine minigames and zombie mode. Each round will have a different kind of event, for example: 1. All players are reduced by 50% 2. Player speed increased by 1.5 times 3. Round with shotguns only 4. Gravity reduced 5. Jumping disabled And everything like that. I think...
  3. Raider Wesley

    Ideas to populate v1 server again

    As an option, you can also do a random distribution of weapons! That is, the round has begun, and each player is given one random primary weapon and one random pistol. Some element of randomness. Players can also exchange weapons if they can come to an agreement. In my opinion, this is a cool...
  4. Raider Wesley

    Ideas to populate v1 server again

    I don’t know if there was such an idea here, but since the topic of “Renaissance” version 1 came up, I propose this: Make an analogue of "Zombie Boss". Someone alone becomes a zombie with 20k hp (this is just an example) Make sure that the guns push him away very little, so that people cannot...
  5. Raider Wesley

    Ideas to populate v1 server again

    That's how it is. I didn't notice that zombies have less hp in V1
  6. Raider Wesley

    Ideas to populate v1 server again

    I think that autosnipers should not be allowed on v1, but m249, it’s strange that it’s banned
  7. Raider Wesley

    [fix needed] zm_base_day

    There is one place that needs to be corrected, and then it will be suitable for nomination. But in general, yes, the map is cool, there is a lot of free space for maneuvering
  8. Raider Wesley

    zm_eh_cbble2

    Now there is a “visible wall” in this place Don't worry, no one can climb this wall, there is also a Player Clip installed here
  9. Raider Wesley

    [uploaded 4 testing] zm_RetroZombieWave

    I updated the teleport opening notification system. Now, if the teleport is closed, it will be blocked by a red wall. The slab on the floor indicates whether the teleport is activated on another floor. If the light is red, it means that no one has activated the teleport on the other floor, and...
  10. Raider Wesley

    zm_mystic_halls_b3 jump to get campers on glass

    I like the Monster's reaction after you climb onto his point. These head turns seem to say, “What did you do? How did this happen?”
  11. Raider Wesley

    [uploaded 4 testing] zm_RetroZombieWave

    I heard you. In this case, I will make another notification about the opening of the teleport, for example, I will put a door that will open when you press a button. This is how we get rid of chat messages
  12. Raider Wesley

    zm_eh_cbble2

    I'll come up with something, and over the weekend I'll publish a new version of the map, where this detail will be visible
  13. Raider Wesley

    [uploaded 4 testing] zm_RetroZombieWave

    Some people were unhappy with the previous version of the teleport, after which I came to this decision. Perhaps we should test this version of the map more times to sum up the results
  14. Raider Wesley

    maps | List + Add/Remove requests!

    Reminds me of how impatient I was too🧀🚬
  15. Raider Wesley

    Happy birthday Svetoi🍰🧀

    Happy birthday Svetoi🍰🧀
  16. Raider Wesley

    Re-name the person above you

    RipWozo
  17. Raider Wesley

    [uploaded 4 testing] zm_RetroZombieWave

    zm_RetroZombieWave_V2 After a lot of testing, as well as listening to the players, I present to you an updated version! The first floor has a purple style, the second floor has a yellow style. This is done in order to understand what floor you are on. The map itself became higher, the...
  18. Raider Wesley

    Yes it's me :cool:

    Yes it's me :cool:
  19. Raider Wesley

    [test needed] zm_mansion (second post)

    As I understand, this is your first map, I recommend that you read the optimization guides so as not to burden your computer with unnecessary texture downloads, which will not be visible in any case.
  20. Raider Wesley

    [test needed] zm_mansion (second post)

    The map idea sounds interesting. I looked at your map, and it seems to me that your campsites are more or less balanced. But there are places that seem strange to me. This roof is very large and can accommodate many people. It will be difficult for zombies to get on it, given that they will...