Hello mappers.
Whoever has the .vmf file for zm_canals_classic_eh_v3, I recommend this improvement for a possible v4 here.
Make this wood walkway longer so it's possible to jump on that platform there where I'm aiming my crosshair at
Add some boxes or a ladder on that platform so there is a...
Ingame name RichardHafer
Steam profile link https://steamcommunity.com/id/imthebestkiller/
SteamID STEAM_0:1:86697849
Age 14
Location Deutschland, Gemeinde Staufenberg (Niedersachsen)
English knowledge Intermediate
Other languages Deutsch
Previous bans
Past admin...
Here ya go, v3 with all problems fixed(atleast in Local server I dont get any errors) :D This took me almost 2 hours to find out aaaa
small changelog:
Removed 10 particle systems(that was the cause of the console errors)
Radar
Server will now send 3 messages when map starts (E.g. map made by...
Name SoƧ
SteamID 76561198987830713
Server [CS:S] Zombie Hunting V3
Time and Date 24 November. Time: 13:40
Report Reason Severely bad Spraylogos
Additional Information
He had the Swastika as his Spray! Attachments gonna upload in a sec.
Proof Screenshot
Ok crash should now be fixed? This never happend to me on local server but anyway
Sry for the trouble. I removed everything that I think could be causing the crash.
Ok I'm sorry, my bad. I will keep that in mind when I may create another map. Yeah I guess im lucky since only one person got the v1 map which was the admin testing it
Hello everyone.
I updated the map:
removed that new place in the Middle (where the ladder was)
added a new camp spot in CT-Spawn
small changes to all camp spots
Added some inacessible areas around the map so players wont see the map suddenly ending or Nodrawed walls (unless players stack a...
Hello everyone!
I recently played the Dust2 map on the Zombie Hunting V3 server in Counter-Strike: Source and it's basically just the normal Dust2 with different spawn points, right?
So I decided to make a version of Dust2 with some camp spots but its still mostly hunting the zombies :D
This...
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