Search results

  1. D

    [fix needed] ZM_3_ROOMS_XMAS

    Okay, Gonna fix asap
  2. D

    ΞH XMAS ΞVΞNT 2023

    PLZ If there is any bug in 3-rooms xmas, plz tell me, i can fix it immediately 🥺
  3. D

    V3 Christmas Event

    Hello, I can update zm_3_rooms_Xmas and make ZM_LILTOWN_FIXED_XMAS since there is full remaster of that old map.. :)
  4. D

    [uploaded 4 testing] ZM_LILTOWN_FIXED_EH

    :D :D :D lolz, thats insane 24:2, I though it will be more CT map since testing.. Haha. Btw when could this map to be in nomination list?
  5. D

    [uploaded 4 testing] ZM_LILTOWN_FIXED_EH

    How it performed ? :P I wasnt here for a week
  6. D

    zm_3_rooms_V5

    Thats already fixed in xmas and V6 version
  7. D

    [fix needed] ZM_3_ROOMS_XMAS

    WOUPS, IGNORE THAT FILE, this one is correct:
  8. D

    [fix needed] ZM_3_ROOMS_XMAS

    PLZ test it/ add back into nominations. Should be fixed, also minor fixes added. Ive reorganised all spawnpoints, and deleted two trigger_remover, also deleted many entities, to fit Source engine limit.
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    [online] zm_eh_fast_final_hallow

    Hello, did u figured out, why some players spawned without guns ? Happens to 3 rooms xmas too
  10. D

    [fix needed] ZM_3_ROOMS_XMAS

    Ive reported that bug on more maps. It appears when the server has 60players, and someone gets lag between round change. Ive studied those maps where it appears if its rly map bug. They have nothing different than other maps. There is not anything what could do that bug. They got deleted their...
  11. D

    [fix needed] zm_roy_highway_fix4 / zm_eh_highway_final_v1

    Yup, removing HDR is always the solution :DDD
  12. D

    [fix needed] zm_eh_cbble_hallow_v2_3

    I loved this map, because it was finally balanced. And that spot.. CTs were able to shot zombies down, it was not even close to easy for zombies to climb up and go to kill all cts. I liked it
  13. D

    [fix needed] ZM_3_ROOMS_V6 (regular version)

    Allright, this is retextured Xmas version, with all xmas stuff deleted. That means its for daily regular. I hope when disco is now total easy to reach, this could be a regular map in nomination list. Ready for test, map file is in attachments. Adding some photos too
  14. D

    [uploaded 4 testing] ZM_LILTOWN_FIXED_EH

    HDR finnaly fully fixed, also some minor fixes. I hope it gets on server as regular map :)
  15. D

    [fix needed] ZM_3_ROOMS_XMAS

    MAP IS DONE, ready to TEST, brightness bug is fixed too! I hope its good :P Disco is now Accesible from "milion" ways, its not secret anymore. Some changes are here in video: Whole changelis compared to V5 is here: • Map is in xmas textures, xmas props added too, songs are replaced by Xmas...
  16. D

    ΞH HALLOWΞΞN ΞVΞNT 2022

    And how to add that game tag ? :P And also whats those premium features ? thank you
  17. D

    zm_3_rooms_V5

    Then last option is compile the map only for LDR 😃
  18. D

    zm_3_rooms_V5

    HEY SOUR! I found a way how to fix all brighty maps. 1st: Build cubemaps in console for HDR too lol (i didnt make it before) (mat_hdr_level 2) 2nd: Test best values for tonemap controller in game, and then put those best values in hammer. you're welcome :D :D
  19. D

    [uploaded 4 testing] ZM_LILTOWN_FIXED_EH

    Did somebody test it? Are there any fixes needed ?
  20. D

    [fix needed] ZM_3_ROOMS_XMAS

    Soo finishing UP Changes have little expanded: • Map is now expanded, added new spawnplace (so less CTs will spawn in Room1), So there is now whole new place • Map has now 4 new secrets. Teleport to Room2, teleport to Room1, 2 new teleports to Disco they are now much easier to reach. • Map is...