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  1. SpaghettiCat

    Proposal for a new votingsystem

    Thank you for the informative posts. Maybe the solution is that the people who want to play unpopular/new maps should be quick to nominate them first. But it's undemocratic that the first to nominate single-handedly 90% chance chooses the next map; because most of the time "4." wins. A fairer...
  2. SpaghettiCat

    zm_bucket_v7 - Tips and Tricks

    The teleport to the tree is on the wall to the right of the stairs, behind that rock in the corner. You crouch and move into the hidden wall.
  3. SpaghettiCat

    Proposal for a new votingsystem

    I really don't understand what your goal is. You said you wanted more map variation, so nominate an unpopular map and it will have a chance to be #4 and be picked. You wanted a more "exciting voting system". Isn't it exciting enough to see what maps will be #4 and #5 and if your map will be it?
  4. SpaghettiCat

    Proposal for a new votingsystem

    I don't think that what is 4 is what was nominated first. I think the order is randomised from the nomination map pool.
  5. SpaghettiCat

    Proposal for a new votingsystem

    Also, come to think of it, with your system, where every vote is not a spam vote, unpopular maps will NEVER be chosen. Because most people don't want to play the unpopular maps. So we would have less map variety.
  6. SpaghettiCat

    Proposal for a new votingsystem

    If your goal is to "[make] more [map] variation", this is already achieved by the nomination system. If I nominate an unpopular map and it ends up as vote #4 there is a 95% chance we're going to play that map next. If you want even more variety you could make it so that maps played less often...
  7. SpaghettiCat

    Thank you staff for the Xmas cheer!

    I just wanted to say what a good time I had over the holidays playing on the Zombie server. I'm so grateful to the staff who added Xmas skins, xmas maps, the sleigh on zm_cbble_xmas, all the funny posters in zm_4way_xmas. There are not many CS:S players left, but the staff do such a wonderful...
  8. SpaghettiCat

    Donation: Problems, Support & Feedback

    Now it's been fixed, thank you.
  9. SpaghettiCat

    Donation: Problems, Support & Feedback

    When I click the "Donate" button in both Firefox and Chrome it says "A server error occurred. Please try again later." in a popup. Anybody know how to fix this?
  10. SpaghettiCat

    Suggestion: When V3 is full, redirect to V1

    My mistake about the 1st and 2nd links (those are for CS 1.6). The 4th link is in Russian but it is for CS:S and does exactly what is needed. Why not? When server increases to 63 connected players you enable the redirect, that leaves 1 slot open for people to be able to join and be immediately...
  11. SpaghettiCat

    Suggestion: When V3 is full, redirect to V1

    There are plugins to do it: https://forums.alliedmods.net/showthread.php?p=541168?p=541168 https://forums.alliedmods.net/showthread.php?p=10072?p=10072 https://forums.alliedmods.net/showthread.php?p=2250798 https://hlmod.ru/threads/server-redirect.33190/
  12. SpaghettiCat

    Suggestion: When V3 is full, redirect to V1

    Why is it not possible? Servers have been doing redirects since CS1.6 days
  13. SpaghettiCat

    Suggestion: When V3 is full, redirect to V1

    @Auxzschach Why would anybody ever do that?
  14. SpaghettiCat

    Suggestion: When V3 is full, redirect to V1

    To clarify, there's a good reason why the spectators are not kicked, because it's better that both servers are alive. So if 70 people want to play ZM, it's better to have 50 people on V3, and 20 in V1, instead of 64 on V3, 6 on V1. The first way ensures both servers are playable. This is the...
  15. SpaghettiCat

    Suggestion: When V3 is full, redirect to V1

    It happens often that people complain in V3 to kick the specs because they or their friends could not join. I understand the reason to keep the specs so that people join V1, and I respect this decision, but what happens is people will either give up trying to join an EH server or wait until V3...
  16. SpaghettiCat

    Handled+ Ban Request: Spaghetticat420

    Thank you for being understanding, Havoc. Billy, in the future, please instead of shouting, being rude and insulting to people, be respectful. If you did that we could have easily communicated and I would have understood I was doing the wrong thing by accident, and this whole mess would have...
  17. SpaghettiCat

    Handled+ Ban Request: Spaghetticat420

    I'm not discussing. I said if the right button doesn't open the door then it was my mistake, sorry I thought it opens like it does when you go via left corridor.
  18. SpaghettiCat

    Handled+ Ban Request: Spaghetticat420

    If right corridor right button doesn't open door, then my mistake. I thought it would be same like the button layout when going via left corridor And please do not insult me and be rude to me in game chat, if you have a problem post it in the forum.
  19. SpaghettiCat

    Handled+ Ban Request: Spaghetticat420

    Because I didn't do it before?! I told you I usually go left corridor because it can be faster if you spam open button so that nobody closes door on you.
  20. SpaghettiCat

    Handled+ Ban Request: Spaghetticat420

    Oh does the right button close the door? I thought left button closes door. I was spamming the open button in case somebody shot our side's close button (which they did last round). I usually take left corridor from spawn and there I have to spam right button to avoid griefers on other side...