zm_eh_hyperhunt

  1. CBEPXCEKPETHO

    zm_eh_hyperhunt

    So a new map, as simple as a felt boot, but with one interesting feature. Cbble and fast final - circle map with a bunch of places for edging. 8 or 16 chambers - map where everyone from the center scatters in the corners. I make map like a woven ring I m not use any of the old ways of...