I believe you dont know what i mean ...that is the common way to use areaportals in multiplayer maps:
(your way is not wrong it is also a way to use areaportals)
zm_pyramid_huhn_final_v2
you understand it wrong , i dont say your map will not work with 64 players.
It was a suggestion for testing the map without the areaportals,than we can check it with my PC ;) .
missing noclip ?
that is not normal, nodraw is invisble
a little gab x)
I dont like how you position the areaportals , it has the feeling of a broken map.
i know the reason why you do this but perhaps you can leave them out and add some areaportals only in buildings.
The grass wall borders...
I have fixed some tiny faults and improved some spots.
I changed the "bunker spot" to make it more attractive.
The underground "psychodelic" train is now more userfriendly.
I added also activatable "energy field" fences on both sides of the underground train area, so it is easier to control this...
I have changed some camping spots and added some fences to make the map more hunter friendly
I have removed the Jetpack because i cant remove the gravity after player death.
I discontinued the idea of a huge boss Fatty with the same reason , the size is not resetable.
a player told me that he got a "to many indices" message. means: buffer overflow
I found a reason in a forum ,perhaps too many decals (environment pictures) were the cause.
I read when the Server has a lot of players to show the same decals the server get overtaxed.
The players get a wrong...
i like the arabic design !
you copy my bunker idea with the pipe hole on the roof :D
but you improve it with blockable windows, nice.
i found some minor faults:
- On one side of the map the Ventilators doesnt rotate correctly they rote around the X-axis ?
- i cant climp up the ladder , there...
here the Version with the Zombie blaster (impressive effects);)
and i found a solution that player cant jump on the heads of other players inside the elevator.
i fix the bugs but i cant prevent that players can jump on the head of one other, in the elevator.
add moon ,weapons....
maybe next i will add some spezial stuff like weapons to push zombies away or a weapons to create a plasma wall to block zombies
why the vote starts while playing ? could the round start not also be a triggerabel moment ? then a 10 sec. freeze.
I get infected often while voteing :(
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.