Hi, this is my second map.
I have tried to make it so that it allows for hunting, while still being a map for camping. However the camping is a bit different than usual, because there are only 2 main areas to camp (one in each end of the map). The bases are compact and filled with defendorientated mechanics, which is not without reason, because in the middle, the zombies can through cooperation gain acces to some attackorientated mechanics for each base.
The environment is not without danger, because the castle has been build on a toxic ground. This means, that you will find toxic water and gases throwing you up in the air.
Hopefully, this map isnt to far from, what people want. I have also tried to have elements, that people can recognize such as plenty of square boxes, square doors and ofc, lets not forget about daylight, because only the top 5 maps are set in the day, so we need more of those.
I have tried to make it so that it allows for hunting, while still being a map for camping. However the camping is a bit different than usual, because there are only 2 main areas to camp (one in each end of the map). The bases are compact and filled with defendorientated mechanics, which is not without reason, because in the middle, the zombies can through cooperation gain acces to some attackorientated mechanics for each base.
The environment is not without danger, because the castle has been build on a toxic ground. This means, that you will find toxic water and gases throwing you up in the air.
Hopefully, this map isnt to far from, what people want. I have also tried to have elements, that people can recognize such as plenty of square boxes, square doors and ofc, lets not forget about daylight, because only the top 5 maps are set in the day, so we need more of those.