✅ [UPDATED] zm_stronghold

Mol

Well-Known Member
EliteHunterz Clan Member
Mapper
13 Dec 2020
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Hi, this is my second map.

I have tried to make it so that it allows for hunting, while still being a map for camping. However the camping is a bit different than usual, because there are only 2 main areas to camp (one in each end of the map). The bases are compact and filled with defendorientated mechanics, which is not without reason, because in the middle, the zombies can through cooperation gain acces to some attackorientated mechanics for each base.

The environment is not without danger, because the castle has been build on a toxic ground. This means, that you will find toxic water and gases throwing you up in the air.

Hopefully, this map isnt to far from, what people want. I have also tried to have elements, that people can recognize such as plenty of square boxes, square doors and ofc, lets not forget about daylight, because only the top 5 maps are set in the day, so we need more of those.
 

Attachments

  • zm_stronghold_beta_v1.bsp
    5.1 MB · Views: 16
Uploaded to v1 for testing!
 
  • Like
Reactions: Paw
i like the arabic design !
you copy my bunker idea with the pipe hole on the roof :D
but you improve it with blockable windows, nice.
i found some minor faults:
- On one side of the map the Ventilators doesnt rotate correctly they rote around the X-axis ?
zm_stronghold_beta_v10004.jpg

- i cant climp up the ladder , there is only a gravity zone ?
the gravity is not helpfull to get up :(
zm_stronghold_beta_v10001.jpg

tip: you need to reset the Ventilators every minute,sec indepent on their velocity.
otherwise the Ventilators will bug randomly and could spam the console.
It is a enigne fault use this:

logic_ventiltor.PNG
 
Last edited:
  • Like
Reactions: easy and Paw
Thx for the feedback :D I´ll fix the ventilators.

To get up the ladder you have to crouch and jump at the same time. Once you have learned it, it feels really smooth, but i think that i need to add a guide next to it. Otherwise the map will proberly be put on the rtv-train after the first round xD
 
Please use normal ladder mate. I understand the idea behind it but I dout it will work out... Everybody who tested the map so far said the same ;)
 
Update: A lot of refinement, the second floor has been remade and a secret has been added ;)
 

Attachments

  • zm_stronghold_beta_v2.bsp
    5.7 MB · Views: 16
uploaded to v1 for testing
 
Update: I have remade more parts of the map to add variation and done some more refinement.
 

Attachments

  • zm_stronghold_beta_v3.bsp
    5.5 MB · Views: 13
Update: A couple of bugs fixed.
 

Attachments

  • zm_stronghold_beta_v4.bsp
    5.6 MB · Views: 10
Update:
 

Attachments

  • zm_stronghold_beta_v5.bsp
    5.5 MB · Views: 12
available for testing on v1
 
Update: Minor fixes
 

Attachments

  • zm_stronghold_beta_v6.bsp
    5.6 MB · Views: 7
uploaded to v1 for testing
 
Update: Code for the secret has been added
 

Attachments

  • zm_stronghold.bsp
    5.6 MB · Views: 9
uploaded again