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  1. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    I decrease the Skybox a bit, to improve the performance and I change some spots to make them more intressting for CTs. Here some changes: Room 13 acess disabled Room 17 vent disabled Lab01 - door bug fix Box01 - door direction change -horizontal conveyor belt - block crates prevented third...
  2. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    i fix some bugs and add some more occluder walls to improve the performance
  3. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    okey ,thanks ,i will fix it nexttime but first i will wait for some more bug reports
  4. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    Graphic update (prop distance fade added) and some little Bug fixes. i hope this would be the final Version.
  5. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    I and EASY have tested the Map and we had found some critical bugs, here the fixed Version , the old versions can be delete.
  6. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    okey i fix it, a nodraw textures overlapped it.
  7. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    Update - I have removed the physic from the ramp and swimming door - I increase the graphic performance highly - I have changed and removed some unfair spots -I have added some experimental stuff like "zombie bomb" and " zombie armor "
  8. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    after the first server test, I notice that the physic objects didn't work ,like the ramp and the swimming glas wall at BOX09. It depence on the Serversettings. How could "we / I " solve this Problem ?
  9. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    Thanks for your Feedback i have fix all the problems and improve the spots. The console spam is a fault of the engine ,it begins randomly. I hope i can fix it with a FAN reset every 20sec.
  10. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    My goals : + easy orientation and wide floors, for a better hunting experience + camping spots are not unfair against Zombies + Teamwork will promoted
  11. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    some more pictures
  12. Janno Norbaten

    [added] zm_pyramid_huhn_final (updated)

    Hi, i am new here in the Forum. Today i want to present you my first map for CSS_ZH it is a beta and it is not Full compiled, it need to much time :(.