Name Ghoskulwar and Bamboleo
SteamID STEAM_0:0:161037192
Server Zombie Hunting V3
Time and Date 29. may at 9.09 morning
Ban Reason Teaming
Additional Information
Again today Bamboleo teams several times - in this demo he teams on that same spot as yesterday, now with old player Ghoskulwar...
Ingame name Hail To The King, Baby
SteamID https://steamcommunity.com/profiles/76561197971568734/
Age 50
Motivation
1. For many years, I have been a proud EH-Fan member, and now I see this application as the next natural step in the EH community.
Even there is a clear rule in EH that...
Name skimbo, Ivvscc, Discolo
SteamID multiple
Server Zombie Hunting V3
Time and Date today 14.02
Ban Reason Blocking
Additional Information
skimbo, Ivvscc, Discolo all kept blocking ( and many more) even Summned were present only warnings were made and nothing else - so I had finally to...
and.... I havent said I was an admin! ! ! !
proof:
http://stats.elite-hunterz.info/hlstats.php?mode=chathistory&player=21504&filter=admin
Please state your proof?
Hi
As time goes, memory fades, and I cannot argue with you on what you write - it could be true, and it could be false!
As I recall, I had a different view on the matter - but what I can remember is, that at the time, the server was boiling with people doing all kind of wrong stuff.
With...
Hi
You and another found some amusement in chatting about private parts - that resulted in a gag
You did rejoin, and after warnings you still did - for that you got slayed
In the cage, zombie and CT were just passive - none of them tried to kill eachother = teaming.
I could have slayed...
zm_floating_rock_v5 is a classic map - it is well balanced, because zombies / ct can jump out to nothingness, and random land 1 of 2 spots, giving a bit of chance to get away - this makes map good for CT hunting zombies - on the other hand Zombies spawning kills a lot of CT's making a lot of...
Everytime there has been a vote for special map, zm_italy_reload_fix is chosen.
Many players prefer this map
It is wellbalanced - ct can hide/run on roof - and zombies have a chance for hidding inside houses.
And Bhoppers dont have much room for Bhopping, wich make map better balanced imo.
Hi Raichu
As always a lot of stuff is going on on V3 server - and you had your fun that morning.
The ban is due to a number of incidents with you that same morning, resulting in that final incident with you shooting a sodamachine away, while running down, as I recall it.
However I see that...
as always, some narrow spaces/rooms are needed for zombies to make a trap for ct - only problem with Roy Highway I think is, that it is too big - but a good suggestion :)
well, the reason why I started appologizing and later didnt... you will find the explanation in the texts, so back to start and start reading :)
allright - I will stop it now - I have had my fun:
Dearest Angel Deathking - there is a sign on this thread saying Handled - that means Case Closed...
I didnt straight away, turn around and slayed - I continued running, jumping over to the edge platform - ran further, turned around to see who was sitting there on the ladder - then pointing and slaying you.
I would say approx 20-24 seconds - in my world, where I instant slay ppl for blocking...
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