Search results

  1. easy

    [test needed] zm_dust2_64_v1

    Hello mappers! To make this map a bit more comfortable I would like to ask you to add a few balanced and working camp spots on zm_dust2_64_v1. The spots I am talking about can be easily copy/pasted from regular maps like cbble, rush or fast final. I added some screenshots of spots that dont...
  2. easy

    [added] zm_little_italy_v3

    Hello mappers! Our v3 map needs a small fix. Can anybody close this entrance to the basement completely? The spot is - apart from being a glitch camp spot - pretty useless anyways. Please also remove those props in the building, they are not used to build a barricade anyways, they are only...
  3. easy

    [online] zh_dust_1_epic_v7_2

    I tested it myself, mate. After some trying I was able pass - but it was a pain. And when i observe a map and see 3 players leaving in a single round at the same spot it indicates to me that this spot is a problem.
  4. easy

    [online] zh_dust_1_epic_v7_2

    please reduce the manstop-power of these cannons. alternatively reduce the cadence. we cannot risk to lose players due to map features.
  5. easy

    zm_piranesi_64

    added to v3's nomination list let us know if there are any issues with this map, guys.
  6. easy

    [online] zh_dust_1_epic_v7_2

    there is a little optical bug: and those cannons seem to be overpowered, many zombiez couldnt pass even if no CTs defended the tunnel. i saw 3 players leaving in a single round:
  7. easy

    [fixes]zm_4way_spacetunnel_idm_v1f

    i didnt remember but i looked it up. map was removed already
  8. easy

    [fix needed] zm_eh_cbble_hallow_v2_3

    the fences were blocked on purpose mate. they were way to campy in first version :)
  9. easy

    [test needed] zm_eh_desert_fortress_v1

    gotta test it asap @Paw want me to give you a call via steam?
  10. easy

    [added] zm_zomb_eh_towers_v6_2

    did anybody find antything that needs to be fixed during testing this version?
  11. easy

    [added] Industrial_Waste_v1_8_2 New Improvement.

    added to v3's nomination!
  12. easy

    [fix needed] zm_eh_cbble_hallow_v2_3

    did anybody find something to fix while testing? otherwise i'd say we have a final version for this year's halloween...
  13. easy

    [online] zm_eh_marbble_hallow_v1

    are you still working on this @DrFiction ?
  14. easy

    [online] Zm_eh_4way_hallow_v1

    is zm_eh_4way_hallow_v3 the final version @DrFiction ?
  15. easy

    [added] zm_eh_palace_final_v12

    we found some issues with the bottom here, i guess you remember. not sure wether you made some notes, also not sure wether i remember everything. are you still working on this map mate? here is what i saw after re-checking: (downstairs door) this should be removed (green stand): there...
  16. easy

    [added] zm_canals_classic_eh

    any news here :) ?
  17. easy

    [online] zm_eh_rush_hallow_v1

    are you still working on this map mate :) ?
  18. easy

    zm_piranesi_64

    gonna test it asap, ty Bear
  19. easy

    [online] zh_dust_1_epic_v7_2

    gonna test asap. will give you a call when i test it on server!
  20. easy

    [online] zm_undergrounds_eh_v2

    ty Huhn gonna test asap. will give you a call via steam or DC when i test it on v1 mate