Search results

  1. easy

    [uploaded 4 testing] zm_open_space

    uploaded 4 testing
  2. easy

    [uploaded 4 testing] zm_RetroZombieWave

    uploaded for testing!
  3. easy

    [uploaded 4 testing] zm_eh_timeline_v6

    zm_eh_timeline_v6 is uploaded for testing
  4. easy

    [uploaded 4 testing] zm_open_space

    Hello Raider Wesley, here a first feedback on this one: This spot will cause issues. Those narrow tunnels cause lags and can be hold forever if enough camperz use it: We made bad experience with narrow tunnels (see palace), so I recomment to edit it so you have real space in the connection...
  5. easy

    [uploaded 4 testing] zm_RetroZombieWave

    Hello mate, First feedback: Try to avoid those spots and please remove it (first image) or make them so that you can cross it without crouching (screen 2) as it causes lags on servers if camperz claim the same space: This spot might cause trouble as it offers a lot of space for many...
  6. easy

    [uploaded 4 testing] zm_pollution

    uploaded for testing!
  7. easy

    [Results] Counter-Strike: Source (ALL)

    BERN_CITY - declined Bulk - declined Better luck next time. If you have any questions as to why you got declined, feel free to send me a pm on the forum.
  8. easy

    [Easter] [New] zm_cbble_easter_eh.

    Thing is... you remember the anti roof camp thingy? With 1.300 or 5.000 Hp (which was the maximum i got afair) they can camp very long or even the whole round on moo sign (maybe even on roof at moo sign).
  9. easy

    [Easter] [New] zm_cbble_easter_eh.

    Hello DrF. nice work! I had a quick look. Is it wanted that the kinder eggs give hp to CTs (only)?
  10. easy

    Invalid Abuse Report: Babygirl

    Hello and welcome to the forum! So basically you rejoined within 20 seconds and got punished for it. This is standard on our servers. Please read !rules in game. Rejoining in our round based game is a serious violation of our rules and you can get banned for it, There is almost no legid reason...
  11. easy

    Handled [CS:S ALL/CS:GO ZM] Protest a punishment: SexyWalrus

    Keep it english and stop insulting. Congratz, your gag lenght has just doubled.
  12. easy

    Handled [CS:S ALL/CS:GO ZM] Protest a punishment: SexyWalrus

    Flowerful words in that ungag request. Not to be confused with powerful words. I've seen you talking about our admins in a disrespectful way since months, noticed it for the first time when you talked cheeky to me for no reason by the way. I remember I was surprised and wondered why you talk...
  13. easy

    Handled [CS:S ALL/CS:GO ZM] Report a player: Cocaine

    Hello Narkaz, thank you for that report. Kitsu-ne is right. Please make a real demo (.dem file) next time and make sure that we can see both players. Cocaine is teaming and teaming consists of (at least) two players. I see at least 3 guys breaking the rules in your video, with a real demo we...
  14. easy

    [Results] Counter-Strike: Source (ALL)

    KaitoShuno - accepted Gulyka82 - declined Better luck next time to those who got declined. If you have any questions as to why you got declined, feel free to send me a pm on the forum. Congratulations to those who got accepted, contact me on steam or discord for the next steps.
  15. easy

    EliteHunterZ Videos

    Crouch Hunting!
  16. easy

    [fix needed] zm_roy_highway_fix4 / zm_eh_highway_final_v1

    Give your ideas as I gave mine, maybe your ideas are better. I am not demanding that my ideas are the perfect final ideas for highway, I gave my input at the beginning of this thread and at least numbers say our fixes are succesfull. Actually I am uncertain about the small spot, but I doubt that...
  17. easy

    [fix needed] zm_roy_highway_fix4 / zm_eh_highway_final_v1

    With our changes some old issues that hadnt been a problem in a while occured again. Like Soup mentioned the house is the main issue, or more precise the doors 1. The funtion (closing after a few seconds, bugging props inside) and size (too small) of those doors make it almost impossible for...
  18. easy

    [fix needed] zm_roy_highway_fix4 / zm_eh_highway_final_v1

    :D There is perfact balance, those numbers dont lie. I played this map 5 times this week and it was 2:3, 3:2, 2:2 or 3:3 every single time. And when was the last time you were hunting on roy @svetoi? I mean these is your choice of weapons: Your playstyle (farming with autosniper on safest...
  19. easy

    [fix needed] zm_roy_highway_fix4 / zm_eh_highway_final_v1

    I strongly disagree on your first point: The unplayable map has a almost perfect balancing of 1.2. Cts won 348 rounds so far while ZM won 288. Few maps have stats close to this, The old version was unbalanced and unfair, having win ratios of 15 in favor of CTs, meaning that CTs won 359 while ZM...
  20. easy

    [Results] Counter-Strike: Source (ALL)

    Orax - declined Gulyka82 - declined Better luck next time. If you have any questions as to why you got declined, feel free to send me a pm on the forum.