I haven't played on the server for a long time since I've been super busy with work and college, but thanks for the feedback on this map! So far, the map is already balanced because the early game really depends on who becomes the Mother Zombie and the zombie teamwork to kill the humans. There might be some updates/fixes for this map in the future, but not anytime soon. Thanks! <3So i've played the map twice now or rather, played it once and watched it once and i find those two spots a bit too strong if too many cts camp there, the two spots should be reworked so that the zombies have a chance.
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That was from yesterday and even with few players, the spots are pretty strong if too many people camp there.
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The spots between the trucks should get fix but i think the spot overall balanced compared to the likes of solo crazy trucks. It can be really strong but so can the other camps. It is hard to get enough ppl on up there at the start of the round which makes the spot balanced in my opinion.That spot with the two trucks is way too strong, you can't even perform a RB off a crate because it's way too far away and besides, you get stuck between the two trucks; there’s no blocker, so you always have to teleport the players out of there.
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In solo crazy there is the possibility of performing a RB, but on this map or rather, at this spot there’s no way around it and if too many cts camp on the trucks, the zms don’t stand a chance.The spots between the trucks should get fix but i think the spot overall balanced compared to the likes of solo crazy trucks. It can be really strong but so can the other camps. It is hard to get enough ppl on up there at the start of the round which makes the spot balanced in my opinion.
I understand u. But honestly it doesnt matter. The result is important not how many ways there are to a spot. On solo yes there is a runboost way but u should know that the spot gets killed like 1 in a 100 times. Its literally unkillable most of the times and rb only works if super noobs play there and they are completely blind. In this case any spot is killable.In solo crazy there is the possibility of performing a RB, but on this map or rather, at this spot there’s no way around it and if too many cts camp on the trucks, the zms don’t stand a chance.
The small box at the back of the truck doesn't really help much for difficult spots, at least two routes should lead there and the fact that the blocker between the trucks is missing makes the spot a bit trickier, since people keep falling in between and getting stuck.I understand u. But honestly it doesnt matter. The result is important not how many ways there are to a spot. On solo yes there is a runboost way but u should know that the spot gets killed like 1 in a 100 times. Its literally unkillable most of the times and rb only works if super noobs play there and they are completely blind. In this case any spot is killable.
On the other hand on back cbble the spot is not only very killable its also very hard to get ppl to the spot. Result is this spot dies a lot or is not even used cause it is tricky to access. = its no where near as OP as solo crazy trucks.
Also the spot has 2 ways to get in aswell with that little box underneath.
Also your statement if too many cts are there u cant kill a spot. This statement can be used to literally every spot on almost any map. If enough ppl is on the spot they will live. U can see this anywhere.
Im not saying the spot isnt strong. Im saying the spot isnt as strong as u present it to be. And that the reasons u presented arent as strong either. Every double truck spot is strong cause of the way jumping the truck works. But considering other maps with double trucks. I dont see this particular spot that OP. Unlike other spots on other maps this spot is not easy to access due to ramp bhop and general tendency of players using the other rooms more. Also jumping that truck isnt that easy aswell.The small box at the back of the truck doesn't really help much for difficult spots, at least two routes should lead there and the fact that the blocker between the trucks is missing makes the spot a bit trickier, since people keep falling in between and getting stuck.
Some players have said themselves that this spot is quite strong, without any help to get up there.
Delays can occur at that spot by the fence if many cts entrench themselves there since some players are already familiar with the location and in general, the aim is to prevent this kind of thing from causing server lag.Im not saying the spot isnt strong. Im saying the spot isnt as strong as u present it to be. And that the reasons u presented arent as strong either. Every double truck spot is strong cause of the way jumping the truck works. But considering other maps with double trucks. I dont see this particular spot that OP. Unlike other spots on other maps this spot is not easy to access due to ramp bhop and general tendency of players using the other rooms more. Also jumping that truck isnt that easy aswell.
Also the falling part inbetween trucks should be fixed asap. Aswell as the fence spot which is just useless.