Just tested on V3:
- Same issues as before,one round we spawned fine,everyone could buy,next round no buy zones available.
- 2 players could not spawn in,I could not forcespawn them myself either,so I think map has 62 spawns instead of 64.
Yeah the number of entities for this map is absurd, I'm not surprised after the halloween maps that this map is an issue, I just didn't think about needing to check this before halloween maps started having this problem :/
] report_entities
Class: ambient_generic (13)
Class: ai_network (1)
Class: beam (38)
Class: cs_team_manager (4)
Class: cs_gamerules (1)
Class: env_fog_controller (1)
Class: cs_player_manager (1)
Class: env_smokestack (8)
Class: env_sprite (62)
Class: env_spark (5)
Class: env_steam (2)
Class: func_areaportal (17)
Class: env_wind (1)
Class: func_breakable (128)
Class: func_door (3)
Class: func_breakable_surf (8)
Class: func_door_rotating (55)
Class: func_button (32)
Class: func_lod (1)
Class: func_buyzone (13)
Class: func_monitor (1)
Class: func_rotating (4)
Class: func_movelinear (1)
Class: func_tracktrain (5)
Class: func_occluder (2)
Class: game_ui (1)
Class: func_physbox (1)
Class: info_camera_link (1)
Class: func_rot_button (6)
Class: info_particle_system (4)
Class: keyframe_rope (39)
Class: info_player_counterterrorist (32)
Class: logic_case (1)
Class: info_player_terrorist (32)
Class: logic_measure_movement (1)
Class: info_target (1)
Class: logic_timer (2)
Class: move_rope (11)
Class: phys_bone_follower (54)
Class: path_track (38)
Class: player (1)
Class: point_template (1)
Class: point_camera (1)
Class: point_viewcontrol (1)
Class: point_spotlight (38)
Class: predicted_viewmodel (2)
Class: prop_dynamic (122)
Class: prop_physics_multiplayer (390)
Class: trigger_hurt (2)
Class: scene_manager (1)
Class: water_lod_control (1)
Class: sky_camera (1)
Class: weapon_glock (1)
Class: soundent (1)
Class: weapon_knife (1)
Class: spotlight_end (38)
Class: worldspawn (1)
Total 1234 entities (0 empty, 1227 edicts)
Definitely looks like some things that could probably be cleaned up, although there should be 64 spawns. Anyways gonna take this off the special map list for now until someone possibly has an opportunity to clean up the number of entities being used in this map