[test needed] zm_dust2_64_v1

easy

Dances With Zombiez
Staff member
Special Admin
EliteHunterz Clan Member
Donator
25 Oct 2013
1'380
965
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Zombieland
Hello mappers!

To make this map a bit more comfortable I would like to ask you to add a few balanced and working camp spots on zm_dust2_64_v1. The spots I am talking about can be easily copy/pasted from regular maps like cbble, rush or fast final. I added some screenshots of spots that dont cause problems and arr balanced almost perfectly.

We do not need too many camp spots but we will have to find a good balance.

First some pics of areas in which a working camp spot would be an improvement in my opinion:

(1)
1663260588772.png


(2)
1663260601165.png


(3)
1663260615302.png


(4)
1663260645953.png


(5)
1663260662875.png


(6)
1663260695092.png


(7)
1663260719072.png


(8)
1663260732239.png


(9)
1663260757780.png


(10)
1663260780289.png



And here are some good spots to add.

1663260868603.png

(2, 3, 4, 5 seem to be spots that fit pretty well. could be added 2x)

1663260982626.png

(maybe at 2, 5, 7, 8, 10)

1663261037232.png

(everywhere as long as the roof is high enough)

1663261138669.png

(maybe at 3 or 9)

1663261243788.png

(anywhere)

1663261266039.png

(where you find a place)

1663261364231.png

(this suits maybe somewhere where the roof is not too high)
 

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dad

Active Member
11 Jun 2022
33
2
8
But how do you like this idea: just delete this map, on which a bunch of autonoobs are always crying and add zh_dust_1_epic_v7_2 instead. I'm sure everyone will be happy.
Because on this server, few people can defend.Everyone can only sit on the boxes.
 
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Reactions: Janno

Janno

Well-Known Member
Mapper
12 Nov 2020
115
72
28
28
Germany
thanks dad for your appreciation of my map :)

I like and also dont like the idea to fix dust ,

in my opinion balancing ist not all ,its only 1 indecator, there is a high interest on some "unbalanced" maps like dust ,azuducts or officebreak

when players chose to play dust ,they want a challenge not a balanced map.
losing increases the addiction, like gambling.

my experience was sometimes after 1 or 2 Wins the players lose the interest to play professional , thats one of the most disadvantages of this map.

to address many players with enough differents maps should be a goal of the EH_server.

i think we shouldnt make every map like the same
 

330d

Member
24 Nov 2021
20
13
3
try this version.
 

Attachments

  • zm_dust2_64_v1m.rar
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Soup^

Well-Known Member
Gameserver Admin
EliteHunterz Clan Member
Donator
15 May 2022
80
69
18
22
Greece
There is a little bug I found on orange container on long,the edge of the container is kinda glitchy and it can mess up your jumping on the box and get you killed from time to time.
 

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  • dust2.dem
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dad

Active Member
11 Jun 2022
33
2
8
your truth. but no one picks the maps. everyone spams 1 & 4 keys and maps go in order 95% of the time
thanks dad for your appreciation of my map :)

I like and also dont like the idea to fix dust ,

in my opinion balancing ist not all ,its only 1 indecator, there is a high interest on some "unbalanced" maps like dust ,azuducts or officebreak

when players chose to play dust ,they want a challenge not a balanced map.
losing increases the addiction, like gambling.

my experience was sometimes after 1 or 2 Wins the players lose the interest to play professional , thats one of the most disadvantages of this map.

to address many players with enough differents maps should be a goal of the EH_server.

i think we shouldnt make every map like the same