zm_8chambers_reloaded_v1

Janno Norbaten

Well-Known Member
Mapper
12 Nov 2020
148
96
28
30
Germany
hi ,

here is a new 8chambers, its more hunter friendly and has a new , more bright, design (portal design).

- you can now check through the glasswalls if zombies there and shot them through.

- enterences are also wider ( no doors anymore )

- some spots were changed only a few, to balance the map better

- I replaced the ladders in the middle by a gravity field , its much easier to get up now !

happy hunting

Das Huhn
 

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  • zm_8chambers_reloaded_v1.bsp
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The map looks more open, gives the impression of more space. I could see that you have also fixed some camping spots, like the one in room 15. There are still some spots that require attention. This is a texture glitch that I have found, maybe not that important. I will try to make a list with the other camping spots, and if they get fix maybe we can have this map in normal rotation.
That texture glitch is on all of the rooms that are at the end of the line.
 
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1727261396168.png

Room 12, the tank has been removed, but now there´s an invisible wall here that can trick the players. Maybe make that wall visible.
1727261586867.png

room 11, texture glitch at this stairs.
1727261901559.png

room 6, please remove this prop.
1727262494436.png

room 4, the part on the left it´s a totally unfair camp spot.
1727262646397.png

room 15, same as room 4, that place between the platforms is an unfair camp spot.
 
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thanks 4 testing

your points are know fixed

fixed also some more spots .
 

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  • zm_8chambers_reloaded_v2.bsp
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Hey
First of all, the map is brighter, that's nice, looks good too.
What's also good is that the doors are gone because they get blocked from time to time by the props or players
But what I don't like so much are the glass walls...so you no longer have to pay attention to whether a ZM or CT's are in the hallway and the same applies to the rooms.

Maybe there is a nodraw texture here or you forgot to close it.
zm_8chambers_reloaded_v20000.jpg


Maybe it shouldn't be like that.
zm_8chambers_reloaded_v20001.jpg


When I want to walk over it, I get stuck on the glass.
zm_8chambers_reloaded_v20002.jpg
 
the last one is a funny effect 😁

when you put playerclip on glas , the engine can decide if you have to slip or move normal
(but not my intention 😬 )
 
i hope it will uploaded soon as special ,the old 8_chambers is terrible 😬
 

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  • zm_8chambers_reloaded_v3.bsp
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