zm_eh_lava_hell

ღ Zicke ღ

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31 Mar 2021
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Hey
I want to introduce you to the eh lava hell Map.
I wanted to put it in the forum for a long time but unfortunately I kept forgetting but not this time :)

zm_eh_lava_hell0000.jpg


zm_eh_lava_hell0001.jpg


zm_eh_lava_hell0002.jpg


zm_eh_lava_hell0003.jpg


zm_eh_lava_hell0004.jpg
 

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  • zm_eh_lava_hell.bsp
    56.8 MB · Views: 6
Some feedback - I tested locally so maybe I couldnt find out if there are breakable walls, windows or invisible walls. I believe I found some spots that need a fix.

1. Too many sodas here (spot exits twice if i am not mistaken) - only one small entrance but so many props to barricade. If players team up and play clever (if they dont shoot all at the same time) they can keep a spot like this without any props already...
1750343373536.png


2. Same here
1750343481708.png



3. And here (cant go through the window - is this wanted?)
1750343663244.png


4. Players might rb to the roof, which will be a problem too
1750343753147.png


5. This spot needs a secont entry too
1750343840284.png


6.
 
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Some feedback - I tested locally so maybe I couldnt find out if there are breakable walls, windows or invisible walls. I believe I found some spots that need a fix.

1. Too many sodas here (spot exits twice if i am not mistaken) - only one small entrance but so many props to barricade. If players team up and play clever (if they dont shoot all at the same time) they can keep a spot like this without any props already...
View attachment 20299

2. Same here
View attachment 20300


3. And here (cant go through the window - is this wanted?)
View attachment 20301

4. Players might rb to the roof, which will be a problem too
View attachment 20302

5. This spot needs a secont entry too
View attachment 20303

6.
you can use

sv_cheats 2
showtrigger_toggle
r_drawrenderboxes 2
ent_messages_draw 2

it will show you all triggers and hidden entities etc its really good to find hidden stuff on a map :)
 
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Reactions: easy
Some feedback - I tested locally so maybe I couldnt find out if there are breakable walls, windows or invisible walls. I believe I found some spots that need a fix.

1. Too many sodas here (spot exits twice if i am not mistaken) - only one small entrance but so many props to barricade. If players team up and play clever (if they dont shoot all at the same time) they can keep a spot like this without any props already...
View attachment 20299

2. Same here
View attachment 20300


3. And here (cant go through the window - is this wanted?)
View attachment 20301

4. Players might rb to the roof, which will be a problem too
View attachment 20302

5. This spot needs a secont entry too
View attachment 20303

6.
Thank you for the feedback :)

I will remove some props

In Picture 3. Hmm strange, actually that wasn't wanted... I'll make the window a little wider.
Picture 4. there is a blocker on the roof :) I thought of that^^ it shouldn't be made unfair.
Picture 5. I will put boxes on the other side so that you can also go up there.