zm_eh_tr_kapras

Discussion in 'Mapping Forum' started by TheRalle, 14 Jan 2020 at 18:58.

?

How it looks so far?

  1. Good

    5 vote(s)
    100.0%
  2. Bad

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  1. TheRalle

    TheRalle Well-Known Member Gameserver admin

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    Dear community,

    maybe some saw that i redesigend and modified kapras for christmas, after a while i thought mh maybe i can get more out of this map, so atm i work on a new kapras version it should replace the old one

    I have some screenshots of current state:
    20200114184646_1.jpg 20200114184654_1.jpg 20200114184707_1.jpg 20200114184734_1.jpg 20200114184751_1.jpg 20200114185346_1.jpg 20200114185444_1.jpg 20200114185543_1.jpg

    If anyone has suggestions pls tell them, so i can take a look

    Greetings TheRalle
     
  2. kangal007

    kangal007 Active Member

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    for karpas very good
     
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  3. kangal007

    kangal007 Active Member

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    but its to much
     
  4. kangal007

    kangal007 Active Member

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  5. kangal007

    kangal007 Active Member

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    that u can jump more easy to the cts maybe but the rest doesnt work because all would be on the edge
     
  6. Blue™

    Blue™ Actually red EliteHunterz Clan Member Gameserver admin Tech Admin Donator

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    Gonna have to test it before leaving a real opinion but the textures and the whole redesign looks smooth, planks are in a good spot cause some of these spots are a bit too overpowered currently as CT's can just sit up there with no threat of dying at all in my opinion.

    Also @kangal007 remember you can just edit your messages so you don't have to spam seperate ones ;>
     
    TheRalle likes this.
  7. Paw

    Paw Well-Known Member Gameserver admin

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    Would like these changes reverted if the new map is planned to replace the old one as you say:
    [​IMG]
    Green=keep/add, Red=remove, Purple=to mark tele.

    Everything else seems alright, but as blue said will have to test more.
     
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  8. TheRalle

    TheRalle Well-Known Member Gameserver admin

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    Well, should be finish now if we play it on servers we will see what maybe need a fix or something else, or anyone found bug while testing

    Some screens:
    20200115181158_1.jpg 20200115181226_1.jpg 20200115181232_1.jpg 20200115181245_1.jpg 20200115181252_1.jpg 20200115181308_1.jpg
    Download: https://www.dropbox.com/s/vlt6474u7lhxw0e/zm_eh_tr_kapras_v1.bsp?dl=0

    @Paw, i removed the way to the plattform check screen, teleporter was there before too but changed the spot back to original, i just removed one fence to containers to rb as zombie maybe as defence for zombies so they dont get shooted directly down, the position where u can see ladders is still too it should be a camp spot for survivors, zombies can get there from 3 sides talked with easy about it too, maybe a good way to get alive as survivor to the containers if zombies are around need just one jump to the other building ^^
     
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