Search results

  1. easy

    [uploaded 4 testing] zm_eh_solo_crazy

    uploaded 4 testing
  2. easy

    [uploaded 4 testing] zm_eh_solo_crazy

    Hello Zicke, This fence should be removed imo: not only it prevents zombiez from runboosing it's also kinda unfair that auto snniping camperz can attack zombiez all over the map but they can't even be dhoudzed (anti edge fence, anti rb fence...) Not sure if these stairs are needed, the spot...
  3. easy

    [uploaded 4 testing] zm_canals_futuristic

    uploaded 4 testing
  4. easy

    [uploaded 4 testing] zm_eh_solo_crazy

    not sure wheter ther was a need to remove the truck but... uploaded 4 testing
  5. easy

    [fix needed] ZM_CBBLE_EH_C4BERS4M

    Feedback: 2 sodas are enough here, 3 is too much: These teleports basically destroy the map and every single campspot: The tree is missing, taking away an important way to attack those box camperz: Not sure the lightning on the map is intended, looks too bright to me: A suggestion: Make...
  6. easy

    [fix needed] ZM_CBBLE_EH_C4BERS4M

    Hello again, will have a look asap after this: You can instanly remove the music mate - or make it a restricted feature: 1. admin only feature (plays from a button in admin room that can only be reached by noclip/teleport) 2. restrict it to one song per round why? we had music on other maps...
  7. easy

    [fix needed] ZM_CBBLE_EH_C4BERS4M

    I did. I was looking at your (and Zicke's) yesterday's screens and I was adressing the unfair camp spots:
  8. easy

    [fix needed] ZM_CBBLE_EH_C4BERS4M

    moved to mapping forum
  9. easy

    [fix needed] ZM_CBBLE_EH_C4BERS4M

    As I see from Raider's screens you didnt fix the spots you were shown. A basic requirement to maps and to all spots on our maps is: They need to be fair for both teams. The camp spots you created are very unfair towards zombiez, therefore you need to remake them all. A map having a single...
  10. easy

    [fix needed] ZM_CBBLE_EH_C4BERS4M

    Hello mate, thank you for providing your map, I got some things to say about it tho: 1. The doors aint showing up 2. There is something like acid rain on this map, that killed me as CT within less than a minute when i was walking around trying to take screenshots 3. The map itself made my...
  11. easy

    [uploaded 4 testing] [New] zm_eh_cbble_cyberpunk_v1

    uploaded 4 testing
  12. easy

    [uploaded 4 testing] zm_murkwater

    Zombies get stuck both in wall and the roof (more often in the roof). Did you fix the container roof too?
  13. easy

    Handled+ [CS:S ALL/CS:GO ZM] Report a player: Terrorkeksツ

    Thank you for the request. Although I know how frustrating it can be if there are rulebreakers his chat reaction cant be tolerated. The player was gagged.
  14. easy

    Question regarding prohibited spot on zm_cbble_eh map

    The tree spot is fine - for both teams. The tree itself got fixed (exchanged) many years ago. Let me add that admins are allowed to prevent both teams from going to certain spots if the spot is abused, bugged and/or causes problems.
  15. easy

    [uploaded 4 testing] zm_lila_ranch

    It's not identical. Just sayin'.
  16. easy

    [uploaded 4 testing] [New] zm_eh_cbble_cyberpunk_v1

    Beautiful workover like always! I believe what Zicke mentioned are features, not bugs :p but i found some important and some minor stuff. 1. You cannot use the palm to attack camperz as you can't jump to tthe tree from here (important) s I think this little box makes it disproportionately...
  17. easy

    [test needed] zm_mansion (second post)

    you need to rename the map with every map version you create (fixes, changes, etc). See here
  18. easy

    Handled+ [CS:S ALL/CS:GO ZM] Protest a punishment: denied

    Hello denied, as I once told you in a pm: EliteHunterZ is a forgiving community. We all make mistakes, that's what we learn from in life. Your gag was lifted, please do me one favor and dont waste this new chance mate.
  19. easy

    [uploaded 4 testing] zm_lila_ranch

    uploaded for testing. let's collect feedback here before the next fix. I go with #1: and seconds later: stucked
  20. easy

    [uploaded 4 testing] zm_murkwater

    This spot might need a fix mate: Not only it is might be too easy to defend - zombiez get stuck in the wall and then it is giving other zombiez a hard time to enter (unless CTs are noobish enough to shoot the stucked fatty) Uploaded for testing - more feedback is welcome!