[added] zm_temple_v2

zm_eh_temple_v4a added for testing on both servers!
 
  • Like
Reactions: DrFiction and Paw

Hello,​


After making some changes (probably adding in the future who knows?), Here are some changes/new.​

Teleporters has been removed and replaced by boosts​


i1.jpg

i2.jpg


[Inside the pyramid]​


i3.jpg


Teleporters has been removed and replaced by boosts.​

[All pictures are just idea (some idea come from admin)].​


DoJor'F​

 
  • Like
Reactions: Paw
Maybe either reduce the boost, use a boost that doesnt make players jump in the air or remove the pillars.
 
  • Like
Reactions: DrFiction
New version, the boost is less powerfull.
 

Attachments

  • zm_eh_temple_v7a.bsp
    29.3 MB · Views: 169
added to v3's nomination list for further testing
 
  • Like
Reactions: K4marad and Paw

Hello everyone. I did another update. There is some pictures :​


What news ? :​


  • More optimised
  • Music for secret deleted (replaced by the scream of anubis (2 secondes)).
  • Some textures has been replaced.
  • Added news models (Artefacts / Sword Anubis / Dagger and more...)
  • Added Text display for only one round.
  • Added the possibility to desactivated the laser for 6 secondes. (Only if one zombie trigger).
  • In a certain spot, one box has been removed.
  • Added poster EH.
  • Reduced the damage of certain laser. (Not too much).


Artefact.png


To opened the secret to obtain the Spear of Anubis.
Find 4 artefacts hides on the same room.​


Divers.png


  • 1st Picture : Only humans can take the Sword of Anubis, it's only for the style.
  • 2nd Picture : This button is new, you can turn off the laser (Yellow laser, for 6 secondes). (The room with the small swimming pool).
  • 3rd Picture : A box was removed, humans had the possibility of blocking one path out of two, leading to the fact that no zombie had access or even to push because this one was blocked.
  • 4th Picture : Gift, (Only zombie can get this beautiful dagger).

20220701183434_1.png



On this update : I changing two thing : The first spawn, and the swimming pool room. With sand, more realistic.

Others part in game.


If you have any suggestion / idea / needed to be revisited (Spot(s)). I am at your disposal.

DoJor'F​

 

Attachments

  • zm_eh_temple_v8a.bsp
    33.1 MB · Views: 173
Hello DrFiction,
Upon playing this map, we have found some spots that are a bit unfair towards fattys. In the first picture it takes just 2 players to hold that small entrance, fattys do not have a change to get inside that room. Maybe a breakable wall could help here? Or that fence/mesh could be breakable. 🤔
On the second picture, it is possible to crawl up the statue, it is a slow process, but once up there it is impossible to infect the one or two ct's that are camping there, making the statue breakable just like the square blocks could be an idea?
 

Attachments

  • image.png
    image.png
    3.5 MB · Views: 113
  • templ.jpg
    templ.jpg
    326.5 KB · Views: 119
Hello DrFiction,
Upon playing this map, we have found some spots that are a bit unfair towards fattys. In the first picture it takes just 2 players to hold that small entrance, fattys do not have a change to get inside that room. Maybe a breakable wall could help here? Or that fence/mesh could be breakable. 🤔
On the second picture, it is possible to crawl up the statue, it is a slow process, but once up there it is impossible to infect the one or two ct's that are camping there, making the statue breakable just like the square blocks could be an idea?
I understand, I will make an update to fix that. I will make the statue breakable (only by zombie to intercept some CT's who destroy it intentionally.
For the first picture, I will remove one crate and make a way breakable by anyone.
Thanks for the problem report. @K4marad
 
  • Like
Reactions: K4marad

Update :

  • Statue Props reworked (Physic / collision)
  • Map has been a bit optimised.
  • Fixed some missing textures.
  • Adding the possibility to break the statue and the crate.
  • I reduced the damage of the laser ( 2500 to 1500 dmg).
  • Some props are now No solid (Torch principaly).

Picture (Props reworked with Blender) :​


colision.PNG

(He look like weird, but trust me, it's really better than before).


png.png


Do'Jor'F​


@K4marad
 

Attachments

  • zm_eh_temple_v10_fix.bsp
    31.8 MB · Views: 105

I was able to break the statue with duelies, but I was on "Create a server" mode.
 
I will make the statue breakable (only by zombie to intercept some CT's who destroy it intentionally.
Was expecting that the statue could only be broken by zombies 😅
The other spot looks ok.
 
  • Like
Reactions: DrFiction