[fix needed] I need feedback [zm_back_cbble] Alpha Version

nefositif

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6 Apr 2026
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I made this post to get feedback from the EliteHunter community members. This is a new map that fits the community's gameplay style. I noticed most members prefer simple maps that aren't too big, so cbble was my inspiration for creating this. The map is still in development and being updated for balanced gameplay. Please try it out in-game and leave your feedback so I can make it even better. Thank you <3
 

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Hey

First of all, thank you for the map idea, i've looked at the map.

I think this spot is much too big
zm_back_cbble0006.jpg


It could become dangerous if too many cts boost the zms to their teammates from the big spot.
zm_back_cbble0000.jpg


Please close these pipes, they can cause delays for the server.
zm_back_cbble0001.jpg


Maybe adding a second climbing point might make things a bit difficult for the zombies.
zm_back_cbble0002.jpg


This spot could cause problems.
zm_back_cbble0003.jpg


The box is too high you can only jump up from the slope.
zm_back_cbble0004.jpg


This spot would also cause problems, as there's only a small passage to reach it, and many zms would be stuck together there.
zm_back_cbble0005.jpg
 
Hey

First of all, thank you for the map idea, i've looked at the map.

I think this spot is much too big
View attachment 21204

It could become dangerous if too many cts boost the zms to their teammates from the big spot.
View attachment 21205

Please close these pipes, they can cause delays for the server.
View attachment 21206

Maybe adding a second climbing point might make things a bit difficult for the zombies.
View attachment 21207

This spot could cause problems.
View attachment 21208

The box is too high you can only jump up from the slope.
View attachment 21209

This spot would also cause problems, as there's only a small passage to reach it, and many zms would be stuck together there.
View attachment 21210
Thank you for u feedback Zicke , i already fix the problem <3
 

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Hello mate,

here is mine, didnt find too much. Some spots need to be tested and observerd (but that's normal):

1. Here is an ERROR
1777805208342.png



2. Nobody (at least no CT) should be able to camp on this lantern:
1777805399077.png


Keep us updated!
 
Hello mate,

here is mine, didnt find too much. Some spots need to be tested and observerd (but that's normal):

1. Here is an ERROR
View attachment 21212


2. Nobody (at least no CT) should be able to camp on this lantern:
View attachment 21213

Keep us updated!
Thanks for the feedback, Easy! That error happened because I accidentally added an anime character prop to the map lol, my bad. Anyway, I’ve fixed it, re-balanced the map, and tweaked the layout a bit.
 
I made this post to get feedback from the EliteHunter community members. This is a new map that fits the community's gameplay style. I noticed most members prefer simple maps that aren't too big, so cbble was my inspiration for creating this. The map is still in development and being updated for balanced gameplay. Please try it out in-game and leave your feedback so I can make it even better. Thank you <3
NEW VERSION DROP HERE
 

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Let me ask you not to exaggerate with props:

1777818567535.png



There were not that many props in this area before. A maximum of 2 sodas or 2 sofas + 1 soda should be enough. In this case maximum 2 props and 1 box. Why? SO many reasons...
1. Players will use it to stuck teammates
2. Player swill use it to build unbreakable barricades
3. Players will use it to make overpowered spots out of strong spots like:
a) this one
1777818726954.png

b) or this one:
1777818793492.png

c) or this one:
1777818816651.png

d) or this one
1777818836037.png

... and many other spots :)


This new spot needs a second entrance:
1777818763538.png




⚠️For the future:
  • Please, if you change something from a version that hat been reviewn and tested before, make an update list. It's a matter of time.
  • Make sure all camp spots are fair to both teams, not only campers. This means a spot should always be reachable from at least 2 ways. A skilled fatty should be able to invade the spot. A few mnediocre fattiez should also be able to kill the camperz.
  • Both teams should generally be able to win a ma at roundstart

In my opinion we can test it on v3 if you remove 80-90% of the new props in this red area and add another way to the new spot :) add me on discord so can meet on server for the test.
 
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Reactions: notzidd
Let me ask you not to exaggerate with props:

View attachment 21221


There were not that many props in this area before. A maximum of 2 sodas or 2 sofas + 1 soda should be enough. In this case maximum 2 props and 1 box. Why? SO many reasons...
1. Players will use it to stuck teammates
2. Player swill use it to build unbreakable barricades
3. Players will use it to make overpowered spots out of strong spots like:
a) this one
View attachment 21222
b) or this one:
View attachment 21224
c) or this one:
View attachment 21225
d) or this one
View attachment 21226
... and many other spots :)


This new spot needs a second entrance:
View attachment 21223



⚠️For the future:
  • Please, if you change something from a version that hat been reviewn and tested before, make an update list. It's a matter of time.
  • Make sure all camp spots are fair to both teams, not only campers. This means a spot should always be reachable from at least 2 ways. A skilled fatty should be able to invade the spot. A few mnediocre fattiez should also be able to kill the camperz.
  • Both teams should generally be able to win a ma at roundstart

In my opinion we can test it on v3 if you remove 80-90% of the new props in this red area and add another way to the new spot :) add me on discord so can meet on server for the test.
Thanks for the suggestion! I'll get it fixed right away.
 
  • Like
Reactions: notzidd
Let me ask you not to exaggerate with props:

View attachment 21221


There were not that many props in this area before. A maximum of 2 sodas or 2 sofas + 1 soda should be enough. In this case maximum 2 props and 1 box. Why? SO many reasons...
1. Players will use it to stuck teammates
2. Player swill use it to build unbreakable barricades
3. Players will use it to make overpowered spots out of strong spots like:
a) this one
View attachment 21222
b) or this one:
View attachment 21224
c) or this one:
View attachment 21225
d) or this one
View attachment 21226
... and many other spots :)


This new spot needs a second entrance:
View attachment 21223



⚠️For the future:
  • Please, if you change something from a version that hat been reviewn and tested before, make an update list. It's a matter of time.
  • Make sure all camp spots are fair to both teams, not only campers. This means a spot should always be reachable from at least 2 ways. A skilled fatty should be able to invade the spot. A few mnediocre fattiez should also be able to kill the camperz.
  • Both teams should generally be able to win a ma at roundstart

In my opinion we can test it on v3 if you remove 80-90% of the new props in this red area and add another way to the new spot :) add me on discord so can meet on server for the test.
I've made the fixes and cleared out the extra props. (Map layout update photo below
 

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