[fix needed] zm_eh_cbble_hallow_v2_3

DrFiction

Well-Known Member
Mapper
10 Apr 2021
243
218
43

Hello, I fixed some spots. (Some pictures).​


v1v2v3.png


I removed two decorations because :

  • It's adding another way for zombie to kill humans (and destroy the spot)
  • And seconds, let's keep the original place. No need to change.


v1v2.png


On demand :

  • We can now climb on the metal box, to jump in the spot that you all know, so I replaced the props with the basic one on the original map.
  • For pictures of right : I deleted the decoration, For the sole reason that the spot on the left was therefore dead, the zombies had only to climb on the rock with absolute simplicity.

v1.png


- Here I also fixed a spot that was much harder on zombies. I replaced by the original spot of the map, however, one thing changes, on the image with the arrows, in respect, the zombies can climb on the roof.

- Below, the tree taken in photo, has been replaced by that of the original map, because with the latter, the tree in decoration, you no longer had access to the tree, (jumping to then kill the players on box) (Fixed).

pets.png


To finish, I added some cool particles and pets. (3D models imported by myself with animation), particles created by me.

Tell me what do you think, what I need to change / replace / delete / modify.​


DoJor'F​

 

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  • zm_eh_cbble_hallow_v2_3.bsp
    80.1 MB · Views: 166
Thank you for your edit! Will have a look asap :)
 
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Little update :

-Roof fixed ( You can't climb anymore, it's was a bad idea of me).
 

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  • zm_eh_cbble_hallow_v2_4.bsp
    80.4 MB · Views: 175
ready for testing on both servers!
 
did anybody find something to fix while testing?

otherwise i'd say we have a final version for this year's halloween...
 
the fences were blocked on purpose mate. they were way to campy in first version :)
 
I know, but you can still get to the one I marked because the mapper forgot to turn whatever he copied 180 degrees (If you look at the purple lines at the bottom of the fence it's standing the wrong way not covering the fence compared to the one on the left.).
 
this map unfortunately needs another fix, plus what Paw told us:

zombies on the roof are a major issue. this whole spot should be edited to be like on regular version plus there should be a blocker to prevent zombiez from glitching up to the roof again. with zm on roof this whole area is useless for CTs.

1668453598726.png
 
I loved this map, because it was finally balanced. And that spot.. CTs were able to shot zombies down, it was not even close to easy for zombies to climb up and go to kill all cts. I liked it
 
Update

  • Fence fixed (Thank you Paw).
  • Roof fixed.

1668453598726.png


- I removed this platform, The spot with the big box, with a lot of humans, the recoil of the zombie made him land on the platform, and the CT behind the fencewas dead.
 

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  • zm_eh_cbble_hallow_v2_5fixed.bsp
    80.3 MB · Views: 138
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- This spot is ruined because you can jump up by yourself from the rock to the fence without the help of another player :/

20241004190240_1.jpg
 
- This spot is ruined because you can jump up by yourself from the rock to the fence without the help of another player :/

View attachment 19814
Agree. I already criticized this when map was created.

Ps. Unwanted map changes like this happen a lot when mappers aint familiar with runboost or bhop.
 
Agree. I already criticized this when map was created.

Ps. Unwanted map changes like this happen a lot when mappers aint familiar with runboost or bhop.
Update : Problem fixed, the rock has been deleted and the tree is now not solid anymore.
 

Attachments

  • zm_eh_cbble_hlw_2024.bsp
    80.2 MB · Views: 28
these 2 places are ruined, too easy to jump there, the height has changed
 

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  • 123.png
    123.png
    3.6 MB · Views: 822
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