Introduction of Themme (aka Roy [NL])

Themme

Member
7 Apr 2014
10
1
3
32
Hello mappers and other people :)

I've been mapping for cs:source for around 4 years. During this period i created multiple maps like:

hosties_desert_prison
hosties_hijacked_plane
hosties_castle_prison
ze_underground_lab
ze_spaceflight
breakfloor_roy_[NL]
i3d_xmas_event_2011
zr_little_city_roy
and a few more


As i want to start mapping again (maybe in cs:go) i saw that EH is one of the still active communities ive heard about.
At this moment im talking to niko with a new idea for a map, i hope to finish this map within the following months.

Have fun,
Themme/Roy [NL]

ze_spaceflight
3.jpg


zr_little_city_roy
4.jpg


hosties_hijacked_plane
5.jpg

6.jpg
 
Last edited by a moderator:
Welcome to EliteHunterZ, Themme.
We can always use mappers, and you seem to be pretty good at it.
Have fun here at EliteHunterZ and enjoy your stay :)
 
love your oldschool ze maps *_*
 
Oh nice an airplane zombie map was missing
 
Thanks people, happy to see some former admin colleagues :p
Twice, i like big vehicles, so many of my maps will contain them :) for example a plane, train, boat, etc
Sadly the map with the plane is outdated, and even worse, unrecoverable since the huge sdk update as many entities changed.
From now i will start with one map only, (multiple didnt work out so well before) and the theme is something i liked a lot when i was a child..... LEGO!

Ps, i annoyed a lot of people with the fixed keypad in blackmesa escape xD
 
Wait, did you make roy_ship? :)

Btw i remember you from i3d hehe, hope to see some awsome maps ! :)
 
I did not make roy the ship :(, but that guy has the same name as me so i will use Themme in maps from now on.
I tried to contact that guy, but his credits dont contain his contact details :(
 
Are any of the mappers willing to add me to steam? my steamname is Themme.
If possible we could do a call to share ideas (i have many), tricks or help eachother?
 
Sure, I'm going to add you.
Maybe you can help me out with my optimization issues :D