Here is a small report of map stats gathered for around 9 months. The table contains the 30 most played maps within that time. In these stats only map sessions are considered in which at least 45 players were on the server.
The shown balance is the ratio of human wins vs zombie wins. So 1 describes a perfect balance, 10 means the humans win 10 times more often than zombies and 0.1 means that zombies win 10 times more often than humans.
The shown balance is the ratio of human wins vs zombie wins. So 1 describes a perfect balance, 10 means the humans win 10 times more often than zombies and 0.1 means that zombies win 10 times more often than humans.
Map | Times Played | Balance |
01. zm_cbble_eh | 529 | 1.7 |
02. zm_eh_palace_final_fix4 | 382 | 1.4 |
03. zm_8chambers_v4 | 378 | 9.8 |
04. zm_canals_classic_eh_v2 | 353 | 5.7 |
05. zm_eh_fast_final_2018 | 345 | 2.3 |
06. zm_rush_final_4 | 308 | 1.8 |
07. zm_4way_fix_v2c | 287 | 1.6 |
08. zm_marbble_v2_edit | 267 | 1.7 |
09. zm_dust2_64_v1 | 189 | 0.25 |
10. zm_little_italy_v3 | 166 | 2.6 |
11. zm_clouds_v2_1 | 153 | 6.5 |
12. zm_corps_v9_edited | 143 | 1.3 |
13. zm_cbble_eh_xmas_v1 | 133 | 1.7 |
14. zm_azduextincion_acp_v3_fix | 132 | 0.28 |
15. zm_mystic_halls_b3 | 123 | 2.6 |
16. zm_officeattack_b5a | 123 | 0.52 |
17. zm_bucket_v7 | 117 | 2.1 |
18. ZM_Krusty_krab_a3 | 105 | 16 |
19. zm_highschool_day | 105 | 6.8 |
20. zm_rush_xmas_eh | 101 | 1.6 |
21. zm_lila_panic_revisited_b4 | 101 | 0.90 |
22. zm_eh_fast_final_xmas | 98 | 2.9 |
23. zm_officerush_v4 | 94 | 0.58 |
24. zm_4way_xmas | 89 | 1.4 |
25. zm_origin_v2 | 79 | 7.2 |
26. zm_eh_forgotten_town_v2 | 77 | 8 |
27. zm_industrial_waste_v1_8_1 | 75 | 1.3 |
28. zm_temple_v2 | 74 | 8.4 |
29. zm_desertprodigy_b3 | 74 | 1.7 |
30. zm_crazycity | 65 | 3.4 |