Guide:ze _FFVII_mako_reactor
Items (Pickable)
In Mako Reactor there are 8 Materias which can be picked up by players. A frequently asked question is: "How do I pick up items??"
It's very easy: You drop your pistol which you are holding, and then walk through the item/prop. If you have re-picked a pistol and the object is following you, then you picked up the object. If you want to drop it again, simply drop you pistol.
This is all of the Materia and their effect:
Heal Materia: This materia has the ability to heal humans inside it's range (100 HP on the Normal Mode, 150 HP on the Hard Mode and 225 HP along with 6 seconds of invulnerability on the Extreme Modes).
Ice Materia: This materia creates an area of ice in front of the user that freezes the zombies inside for around 6 seconds on Normal Mode. On Hard Mode the area becomes noticeable longer while the duration is almost the same. On Extreme Modes it becomes a huge area all around the user. Also, knockback still affects frozen zombies even if they can't move: when they are allowed to move again all the knockback that they recived will act at once, usually making them fly backwards. (Notice that ice will un-ignite zombies ignited by Fire Materia)
Fire Materia: On Normal Mode this materia creates a brief and small frontal cone of fire that ignites the zombies inside. On Hard Mode it makes a firewall that follows you for 5 seconds with the same effects. On the Extreme Modes the firewall becomes a huge area all around the user and its duration is increased again. (Notice that fire will un-froze zombies frozen by Ice Materia).
Wind Materia: On Normal Mode this materia will create a small wind push in front of the user that can slow the zombies, but isn't strong enough to push them back (may be able depending on server settings). On Hard Mode both the push and area are increased, and is very effective to send zombies far away. On Extreme Mode the area becomes a tornado surrounding the user.
Electro Materia: This materia remains the same on all game modes, and instead of becoming more powerful gains an aditional charge, having 2 on Hard and 3 on Extreme Modes. It creates an area in the ground that hurts (only for 1 damage) the zombies inside. The idea is not to help you killing the zombies, but to slow them with the ticks of damage. Its particulary usefull on places where the zombies need to make a long jump or walk while crouching, where the damage ticks become more noticeable.
Earth Materia: Earth materia remains the same all the difficulties. When used it will create a wall of earth in front of the user that completly blocks the path and stays for around 6 seconds. This wall can be broken by human damage and will be destroyed easily if placed while they are shooting. Earth blocks humans aswel, so you must be careful when placing it so you don't left behind any teammate and to make sure the wall won't get destroyed before people can react to its aparition. (Note that this materia will automatically break while inside of the elevator to prevent blocking humans there on purpouse).
Gravity Materia: It creates a black hole that will suck all near zombies towards its center. Once caught inside it, it's arguably inescapable until it wears off, wich is around 6 seconds. This materia can be the most successful one at stopping zombies if used correctly, but at the same time it can be fatal for humans if used wrongly, since when used at close range it will still attract the zombies but they will be in range of infesting you. (Notice that Gravity will un-froze zombies frozen by Ice, since it gives a slow value).
Ultima Materia: This is the most powerful materia in Mako Reactor and the only one that can only be used once. It remains the same throught all difficulties but doesn't spawn on Normal. It creates a big green area of light while charing; after charging for 20 seconds it will explode killing all zombies that are close enough to it. (Notice that Ultima won't kill zombies in Zombie Cage to prevent abuse on them when they are forced all together on that location).
Normal Mode
The left way, there is always one Materia to pick up. (zombie doesn't often pass through)
The middle way, there is sometimes 1 Materia. (zombie always pass through)
The right way, there is always one Materia to pick up, you can pass by the house or by the cinema. (zombie often pass through)
When you arrive at the door, press the button ( the door open after 30 secondes) and cover the 3 ways, after it is open go to the second door (open after 10 secondes) , it can have the Earth Materia at the top of the pipes. When the door open, lot of players must cover the door and the other must go activate (when its write "door opening in 10 seconds", players who cover must join the other players), the door open activate the second door (open after 5 secondes). The door open go to the elevator and activate it ( you can take the Materia if there is it).
The elevator will descent after 10 secondes, when it is open, watch at the left if there is a Materia then go to the stairs at the right, descend then take the Materia behind the stairs if there is it. Go to the ladder and descend, go on the pipes then join Cloud at the bottom and after go to the reactor and cover if zombies are here. When zombies are teleported the Red Monster arrive, you must kill it by shoot it (he has one attack: he hurt humans and they lost 55 HP but he doesn't often use his attack a 2nd time).
When he is dead you must make the same way in reverse, if you have Gravity Materia use it when zombie arrive in the pipes then leave, you must join the elevator and activate it (elevator leaving after 10 secondes). When the elevator is in the room, 1 player must go activate the 3 buttons and the other player must cover (the door open after 10 secondes). Then follow Cloud to the bunker and cover, if no zombies enter in the bunker you win the NORMAL MODE.
Hard Mode
The left way, there is always one Materia to pick up and there is maybe the Ultima Materia (break the window to pick up when it is. (zombie doesn't often pass through)
The middle way, there is sometimes 1 Materia. (zombie always pass through)
The right way, there is always one Materia to pick up, you can pass by the house or by the cinema. (zombie often pass through)
When you arrive at the door, activate the door ( the door open after 30 secondes) and cover the 3 ways, after it is open go to the second door (open after 10 secondes) , it can have the Earth Materia at the top of the pipes. When the door open, lot of players must cover the door and the other must go activate (when its write "door opening in 10 seconds", players who cover must join the other players), the door open activate the second door (open after 5 secondes). The door open go to the elevator and activate it ( you can take the Materia if there is it).
The elevator will descent after 10 secondes, when it is open, watch at the left if there is a Materia and at the top of the pipe if there is Ultima Materia (if it is take it at the return) then go to the stairs at the right, descend and take the Materia next the computers then the Materia behind the stairs if there is it. Go to the ladder and descend, go on the pipes then join Cloud at the bottom and after go to the reactor and cover if zombies are here. When zombies are teleported Bahamut arrive, you must kill it by shoot (don't going ahead or you will die).
When he is dead you must make the same way in reverse, if you have Gravity Materia use it when zombie arrive in the pipes then leave, you must join the elevator and activate it (elevator leaving after 10 secondes). When the elevator is in the room activate the Ultima Materia , 2 player must go activate the 3 buttons and the other player must cover (the door open after 10 secondes). Then follow Cloud but the ground break and you must run to the rope and go up, now RUN and go at the entrance of the bunker and shoot to stop the Sephiroth's attack (if you don't stop his attack you will die when you enter in the bunker) you win the HARD MODE.
It's possible to win without activate the buttons, but you must be very fast to go in the bunker, (with this technical, you don't have to kill sephiroth because you arrival about 2 secondes before the nuke and the finish mode's message appear).
Extreme Mode
ZOMBIES HAVE 50000 HP (YOU CAN JUST KILL A ZOMBIE WITH ULTIMA MATERIA)
The left way, there is always one Materia to pick up and there is maybe the Ultima Materia (break the window to pick up when it is)
The middle way, there is sometimes 1 Materia.
The right way, there is always one Materia to pick up, you can pass by the house or by the cinema.
When you arrive at the door, activate the door ( the door open after 30 secondes) and cover the 3 ways, after it is open go to the second door (open after 10 secondes) , it can have the Earth Materia at the top of the pipes. When the door open, lot of players must cover the door and the other must go activate (when its write "door opening in 10 seconds", players who cover must join the other players), the door open activate the second door (open after 5 secondes). The door open go to the elevator and activate it (you can take the Materia if there is it). Use the Wind Materia to repel zombies, to they don't go in the elevator.
The elevator will descent after 10 secondes, when it is open, watch at the left if there is a Materia and at the top of the pipe if there is Ultima Materia (if it is take it at the return) then go to the stairs at the right, descend and take the Materia behind the stairs if there is it. Go to the ladder and descend, go on the pipes then descend the ladder, after go to the reactor and cover if zombies are here. When zombies are teleported Bahamut arrive, you must kill it by shoot it (don't going ahead or you will die).
Notes: In this mode the final attack of Bahamut kill you immediatly
When he is dead you must make the same way in reverse, you must use Ice Materia and if you have Gravity Materia use it when zombie arrive in the pipes then leave, you must join the elevator and activate it (elevator leaving after 10 secondes). When the elevator is in the room, go to the door, when the message "doors open after 35 secondes" appear, activate the Ultima Materia. Cover as long as possible (if you can't cover more long time, go on the barrel gas). Then follow Cloud but the ground break and you must run to the rope and go up, now RUN and go at the entrance of the bunker and shoot to stop the Sephiroth's attack (if you don't stop his attack you will die when you enter in the bunker) and watch in the bunker Sephiroth will lunche his final attack: A LASER, YOU MUST JUMP. If you survive you win the EXTREME MODE.
Extreme 2 Mode
The left way, there is always one Materia to pick up.
The middle way, there is sometimes 1 Materia.
The right way, there is always one Materia to pick up, you can pass by the house or by the cinema.
When you arrive at the door, push the button ( the door open after 30 secondes) and cover the 3 ways (the box of the right way will break and the barrier of the left way will break), after it is open go to the second door (it open after 10 secondes then the pipes break) , it can have the Earth Materia at the top of the pipes. When the door open, lot of players must cover the door and the other must go activate (when its write "door opening in 10 seconds", players who cover must join the other players), when the door open activate the second door (open after 5 secondes). The door open go to the elevator and activate it ( you can take the Materia if there is it).
The elevator will descent after 10 secondes, when it is open, go to the stairs at the right, descend and take the Materia behind the stairs if there is it. Go to the ladder and descend, go on the pipes then descend the ladder and after go to the reactor (Take the Ultima Materia) and cover with Wind Materia. When zombies are teleported, Bahamut Red arrive, you must kill it by shoot it (don't going ahead or you will die).
ATTENTION: Bahamut Red has 90% more HP than Bahamut Normal.
Bahamut will use the power of the Materia:
EARTH: he make a big wall of earth, you must break it by shoot on it
ICE: he make ice, you can't move but you can always shoot and after you will be slowed
FIRE: he make fire, you will be hurt except you go to the reactor
WIND: he make wind, you will be repel (if you are in the barrier, you will fall and dead)
ELECTRO: he make blue sparks, you will be hurt then kill except you go on the barrier
GRAVITY: he make black hole, you will be attract to Bahamut, go back or you will be hurt by Bahamut
HEAL: he heals 150 points
ULTIMA: he make a big red area of light while charing; after charging for 20 seconds it will explode killing all humans, you must use Heal Materia when its write "3 secondes before explosion" (if you don't use it, you are dead).
When Bahamut has used the 3rd time a power of a Materia, launch your grenade to hurt it and kill Bahamut more simple (if you don't use it, you will have the unluck to be kill by the last Bahamut's attack)
When he is dead you must make the same way in reverse, use the Ice Materia on the cage, if you have Gravity Materia use it when zombie arrive in the pipes then leave, you must join the elevator and activate it (elevator leaving after 10 secondes). When the elevator is in the room you must cover 35 secondes and count in your head 16 secondes then activate the Ultima Materia. When the door open, leave then shoot on Bahamut(if you have use Ultima at the good time bahamut will be dead without shoot on him), there is SEPHIROTH and he lunche laser go at the right and crouch you, (launch your grenade if you have one) avoids the laser and SHOOT on Sephiroth when he is dead he ascend, crouch you and enter in the bunker.(If other players survive, stuck the door for they spend it). If you survive you win the EXTREME 2 MODE !!!!!
ZM Mode
This is not a normal round, this a round Zombie Mode or Hide and Seek, you can't go beyond the second door. You start in the train, when doors are open you must go to the tunnel, you must find a hiding place and cover during 4 minutes. All of the Materia can be take (All Materia are in the city).
When there is 20 seconds left before the end, the music changes and all area are covered by a big green light (a giant Ultima), everything explodes at the end and zombies will be kill.
Sources : http://zombieescape.wikia.com/wiki/Guide:ze_FFVII_mako_reactor_v5_3
Items (Pickable)
In Mako Reactor there are 8 Materias which can be picked up by players. A frequently asked question is: "How do I pick up items??"
It's very easy: You drop your pistol which you are holding, and then walk through the item/prop. If you have re-picked a pistol and the object is following you, then you picked up the object. If you want to drop it again, simply drop you pistol.
This is all of the Materia and their effect:
Heal Materia: This materia has the ability to heal humans inside it's range (100 HP on the Normal Mode, 150 HP on the Hard Mode and 225 HP along with 6 seconds of invulnerability on the Extreme Modes).
Ice Materia: This materia creates an area of ice in front of the user that freezes the zombies inside for around 6 seconds on Normal Mode. On Hard Mode the area becomes noticeable longer while the duration is almost the same. On Extreme Modes it becomes a huge area all around the user. Also, knockback still affects frozen zombies even if they can't move: when they are allowed to move again all the knockback that they recived will act at once, usually making them fly backwards. (Notice that ice will un-ignite zombies ignited by Fire Materia)
Fire Materia: On Normal Mode this materia creates a brief and small frontal cone of fire that ignites the zombies inside. On Hard Mode it makes a firewall that follows you for 5 seconds with the same effects. On the Extreme Modes the firewall becomes a huge area all around the user and its duration is increased again. (Notice that fire will un-froze zombies frozen by Ice Materia).
Wind Materia: On Normal Mode this materia will create a small wind push in front of the user that can slow the zombies, but isn't strong enough to push them back (may be able depending on server settings). On Hard Mode both the push and area are increased, and is very effective to send zombies far away. On Extreme Mode the area becomes a tornado surrounding the user.
Electro Materia: This materia remains the same on all game modes, and instead of becoming more powerful gains an aditional charge, having 2 on Hard and 3 on Extreme Modes. It creates an area in the ground that hurts (only for 1 damage) the zombies inside. The idea is not to help you killing the zombies, but to slow them with the ticks of damage. Its particulary usefull on places where the zombies need to make a long jump or walk while crouching, where the damage ticks become more noticeable.
Earth Materia: Earth materia remains the same all the difficulties. When used it will create a wall of earth in front of the user that completly blocks the path and stays for around 6 seconds. This wall can be broken by human damage and will be destroyed easily if placed while they are shooting. Earth blocks humans aswel, so you must be careful when placing it so you don't left behind any teammate and to make sure the wall won't get destroyed before people can react to its aparition. (Note that this materia will automatically break while inside of the elevator to prevent blocking humans there on purpouse).
Gravity Materia: It creates a black hole that will suck all near zombies towards its center. Once caught inside it, it's arguably inescapable until it wears off, wich is around 6 seconds. This materia can be the most successful one at stopping zombies if used correctly, but at the same time it can be fatal for humans if used wrongly, since when used at close range it will still attract the zombies but they will be in range of infesting you. (Notice that Gravity will un-froze zombies frozen by Ice, since it gives a slow value).
Ultima Materia: This is the most powerful materia in Mako Reactor and the only one that can only be used once. It remains the same throught all difficulties but doesn't spawn on Normal. It creates a big green area of light while charing; after charging for 20 seconds it will explode killing all zombies that are close enough to it. (Notice that Ultima won't kill zombies in Zombie Cage to prevent abuse on them when they are forced all together on that location).
Normal Mode
The left way, there is always one Materia to pick up. (zombie doesn't often pass through)
The middle way, there is sometimes 1 Materia. (zombie always pass through)
The right way, there is always one Materia to pick up, you can pass by the house or by the cinema. (zombie often pass through)
When you arrive at the door, press the button ( the door open after 30 secondes) and cover the 3 ways, after it is open go to the second door (open after 10 secondes) , it can have the Earth Materia at the top of the pipes. When the door open, lot of players must cover the door and the other must go activate (when its write "door opening in 10 seconds", players who cover must join the other players), the door open activate the second door (open after 5 secondes). The door open go to the elevator and activate it ( you can take the Materia if there is it).
The elevator will descent after 10 secondes, when it is open, watch at the left if there is a Materia then go to the stairs at the right, descend then take the Materia behind the stairs if there is it. Go to the ladder and descend, go on the pipes then join Cloud at the bottom and after go to the reactor and cover if zombies are here. When zombies are teleported the Red Monster arrive, you must kill it by shoot it (he has one attack: he hurt humans and they lost 55 HP but he doesn't often use his attack a 2nd time).
When he is dead you must make the same way in reverse, if you have Gravity Materia use it when zombie arrive in the pipes then leave, you must join the elevator and activate it (elevator leaving after 10 secondes). When the elevator is in the room, 1 player must go activate the 3 buttons and the other player must cover (the door open after 10 secondes). Then follow Cloud to the bunker and cover, if no zombies enter in the bunker you win the NORMAL MODE.
Hard Mode
The left way, there is always one Materia to pick up and there is maybe the Ultima Materia (break the window to pick up when it is. (zombie doesn't often pass through)
The middle way, there is sometimes 1 Materia. (zombie always pass through)
The right way, there is always one Materia to pick up, you can pass by the house or by the cinema. (zombie often pass through)
When you arrive at the door, activate the door ( the door open after 30 secondes) and cover the 3 ways, after it is open go to the second door (open after 10 secondes) , it can have the Earth Materia at the top of the pipes. When the door open, lot of players must cover the door and the other must go activate (when its write "door opening in 10 seconds", players who cover must join the other players), the door open activate the second door (open after 5 secondes). The door open go to the elevator and activate it ( you can take the Materia if there is it).
The elevator will descent after 10 secondes, when it is open, watch at the left if there is a Materia and at the top of the pipe if there is Ultima Materia (if it is take it at the return) then go to the stairs at the right, descend and take the Materia next the computers then the Materia behind the stairs if there is it. Go to the ladder and descend, go on the pipes then join Cloud at the bottom and after go to the reactor and cover if zombies are here. When zombies are teleported Bahamut arrive, you must kill it by shoot (don't going ahead or you will die).
When he is dead you must make the same way in reverse, if you have Gravity Materia use it when zombie arrive in the pipes then leave, you must join the elevator and activate it (elevator leaving after 10 secondes). When the elevator is in the room activate the Ultima Materia , 2 player must go activate the 3 buttons and the other player must cover (the door open after 10 secondes). Then follow Cloud but the ground break and you must run to the rope and go up, now RUN and go at the entrance of the bunker and shoot to stop the Sephiroth's attack (if you don't stop his attack you will die when you enter in the bunker) you win the HARD MODE.
It's possible to win without activate the buttons, but you must be very fast to go in the bunker, (with this technical, you don't have to kill sephiroth because you arrival about 2 secondes before the nuke and the finish mode's message appear).
Extreme Mode
ZOMBIES HAVE 50000 HP (YOU CAN JUST KILL A ZOMBIE WITH ULTIMA MATERIA)
The left way, there is always one Materia to pick up and there is maybe the Ultima Materia (break the window to pick up when it is)
The middle way, there is sometimes 1 Materia.
The right way, there is always one Materia to pick up, you can pass by the house or by the cinema.
When you arrive at the door, activate the door ( the door open after 30 secondes) and cover the 3 ways, after it is open go to the second door (open after 10 secondes) , it can have the Earth Materia at the top of the pipes. When the door open, lot of players must cover the door and the other must go activate (when its write "door opening in 10 seconds", players who cover must join the other players), the door open activate the second door (open after 5 secondes). The door open go to the elevator and activate it (you can take the Materia if there is it). Use the Wind Materia to repel zombies, to they don't go in the elevator.
The elevator will descent after 10 secondes, when it is open, watch at the left if there is a Materia and at the top of the pipe if there is Ultima Materia (if it is take it at the return) then go to the stairs at the right, descend and take the Materia behind the stairs if there is it. Go to the ladder and descend, go on the pipes then descend the ladder, after go to the reactor and cover if zombies are here. When zombies are teleported Bahamut arrive, you must kill it by shoot it (don't going ahead or you will die).
Notes: In this mode the final attack of Bahamut kill you immediatly
When he is dead you must make the same way in reverse, you must use Ice Materia and if you have Gravity Materia use it when zombie arrive in the pipes then leave, you must join the elevator and activate it (elevator leaving after 10 secondes). When the elevator is in the room, go to the door, when the message "doors open after 35 secondes" appear, activate the Ultima Materia. Cover as long as possible (if you can't cover more long time, go on the barrel gas). Then follow Cloud but the ground break and you must run to the rope and go up, now RUN and go at the entrance of the bunker and shoot to stop the Sephiroth's attack (if you don't stop his attack you will die when you enter in the bunker) and watch in the bunker Sephiroth will lunche his final attack: A LASER, YOU MUST JUMP. If you survive you win the EXTREME MODE.
Extreme 2 Mode
The left way, there is always one Materia to pick up.
The middle way, there is sometimes 1 Materia.
The right way, there is always one Materia to pick up, you can pass by the house or by the cinema.
When you arrive at the door, push the button ( the door open after 30 secondes) and cover the 3 ways (the box of the right way will break and the barrier of the left way will break), after it is open go to the second door (it open after 10 secondes then the pipes break) , it can have the Earth Materia at the top of the pipes. When the door open, lot of players must cover the door and the other must go activate (when its write "door opening in 10 seconds", players who cover must join the other players), when the door open activate the second door (open after 5 secondes). The door open go to the elevator and activate it ( you can take the Materia if there is it).
The elevator will descent after 10 secondes, when it is open, go to the stairs at the right, descend and take the Materia behind the stairs if there is it. Go to the ladder and descend, go on the pipes then descend the ladder and after go to the reactor (Take the Ultima Materia) and cover with Wind Materia. When zombies are teleported, Bahamut Red arrive, you must kill it by shoot it (don't going ahead or you will die).
ATTENTION: Bahamut Red has 90% more HP than Bahamut Normal.
Bahamut will use the power of the Materia:
EARTH: he make a big wall of earth, you must break it by shoot on it
ICE: he make ice, you can't move but you can always shoot and after you will be slowed
FIRE: he make fire, you will be hurt except you go to the reactor
WIND: he make wind, you will be repel (if you are in the barrier, you will fall and dead)
ELECTRO: he make blue sparks, you will be hurt then kill except you go on the barrier
GRAVITY: he make black hole, you will be attract to Bahamut, go back or you will be hurt by Bahamut
HEAL: he heals 150 points
ULTIMA: he make a big red area of light while charing; after charging for 20 seconds it will explode killing all humans, you must use Heal Materia when its write "3 secondes before explosion" (if you don't use it, you are dead).
When Bahamut has used the 3rd time a power of a Materia, launch your grenade to hurt it and kill Bahamut more simple (if you don't use it, you will have the unluck to be kill by the last Bahamut's attack)
When he is dead you must make the same way in reverse, use the Ice Materia on the cage, if you have Gravity Materia use it when zombie arrive in the pipes then leave, you must join the elevator and activate it (elevator leaving after 10 secondes). When the elevator is in the room you must cover 35 secondes and count in your head 16 secondes then activate the Ultima Materia. When the door open, leave then shoot on Bahamut(if you have use Ultima at the good time bahamut will be dead without shoot on him), there is SEPHIROTH and he lunche laser go at the right and crouch you, (launch your grenade if you have one) avoids the laser and SHOOT on Sephiroth when he is dead he ascend, crouch you and enter in the bunker.(If other players survive, stuck the door for they spend it). If you survive you win the EXTREME 2 MODE !!!!!
ZM Mode
This is not a normal round, this a round Zombie Mode or Hide and Seek, you can't go beyond the second door. You start in the train, when doors are open you must go to the tunnel, you must find a hiding place and cover during 4 minutes. All of the Materia can be take (All Materia are in the city).
When there is 20 seconds left before the end, the music changes and all area are covered by a big green light (a giant Ultima), everything explodes at the end and zombies will be kill.
Sources : http://zombieescape.wikia.com/wiki/Guide:ze_FFVII_mako_reactor_v5_3