Am I the only one that think the shotgun damage is too high on V3? As a zombie you start with 1600hp and a single headshot does ~600hp damage at close quarters. That is about 3 shots to death on a small map and then you respawn as CT so, when the server is full, the zombies seem to be at a big disadvantage on small maps.
It would be interesting to see some T:CT win ratio stats on some of the maps... assuming you wanted the maps to be balanced you could maybe tweak zombie mod to adjust damage on a map-by-map basis if the win ratios were off.
It would be interesting to see some T:CT win ratio stats on some of the maps... assuming you wanted the maps to be balanced you could maybe tweak zombie mod to adjust damage on a map-by-map basis if the win ratios were off.
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