[uploaded 4 testing] zm_RetroZombieWave

Raider Wesley

Well-Known Member
12 Oct 2023
157
147
43
21

zm_RetroZombieWave


Map made in retrowave style. Has a beautiful skybox.

1711211594629.png
1711211613056.png

1711211641617.png
1711211660353.png

1711211687681.png
1711211704170.png

1711211727801.png
1711211759246.png
 

Attachments

  • zm_retrozombiewave_v1.bsp
    31.9 MB · Views: 72
Hello mate,

First feedback:

Try to avoid those spots and please remove it (first image) or make them so that you can cross it without crouching (screen 2) as it causes lags on servers if camperz claim the same space:

1711221168249.png


1711221206598.png



This spot might cause trouble as it offers a lot of space for many camperz and you even added an anti edge feature. Well @Dhoudz gonna eat them all but he isnt always there ;)
1711221331539.png

(I reviewn it on my own maybe zombiez can jump up from the sides if they teamwork, if so please ignore my worries)

I would like to have those crouching zones fixed/removed before adding it to the server, they aint necessary (at least I assume so) and they cause lags unfortunately.
 
  • Like
Reactions: Raider Wesley
Hello mate,

First feedback:

Try to avoid those spots and please remove it (first image) or make them so that you can cross it without crouching (screen 2) as it causes lags on servers if camperz claim the same space:

View attachment 18900

View attachment 18901


This spot might cause trouble as it offers a lot of space for many camperz and you even added an anti edge feature. Well @Dhoudz gonna eat them all but he isnt always there ;)
View attachment 18902
(I reviewn it on my own maybe zombiez can jump up from the sides if they teamwork, if so please ignore my worries)

I would like to have those crouching zones fixed/removed before adding it to the server, they aint necessary (at least I assume so) and they cause lags unfortunately.
As for the place to put the zombies on the shoulders, that was originally my idea. That's why I set aside so much space for people. As for the places where you need to squat, I’ll fix it! Thanks for your feedback!
 
Hello mate,

First feedback:

Try to avoid those spots and please remove it (first image) or make them so that you can cross it without crouching (screen 2) as it causes lags on servers if camperz claim the same space:

View attachment 18900

View attachment 18901


This spot might cause trouble as it offers a lot of space for many camperz and you even added an anti edge feature. Well @Dhoudz gonna eat them all but he isnt always there ;)
View attachment 18902
(I reviewn it on my own maybe zombiez can jump up from the sides if they teamwork, if so please ignore my worries)

I would like to have those crouching zones fixed/removed before adding it to the server, they aint necessary (at least I assume so) and they cause lags unfortunately.
 

Attachments

  • zm_retrozombiewave_v1_fix1.bsp
    31.8 MB · Views: 67
uploaded for testing!
 
  • Like
Reactions: Raider Wesley

zm_RetroZombieWave_V2


After a lot of testing, as well as listening to the players, I present to you an updated version!

1712519487767.png
1712519509563.png

The first floor has a purple style, the second floor has a yellow style. This is done in order to understand what floor you are on.



1712519608574.png

The map itself became higher, the ceilings were increased. The map also became more illuminated



1712519657897.png
1712519668988.png

2 not the best camper positions have been removed


1712519742131.png
1712519761892.png


Now, in order to go to the teleport, you need to press buttons that last for 15 seconds. You will also receive a notification in the chat whether the teleport is active or not.


1712519846927.png

Changed staircase

1712519948102.png

I would also like to inform you that I have my own “logo”. This is the first map I added it to!


Thanks to everyone for the tests and criticism, I hope you like this version of the map more!
 

Attachments

  • zm_retrozombiewave_v2.bsp
    32 MB · Views: 58
For the teleporter I think you should put it back to being open rather than having the buttons and chat messages. Don't think there would be a problem if the teleporter was open, but the button and chat messages seem like they would be annoying. I'm not sure if you changed this based on feedback that I'm not aware of, but I think it was better before
 
For the teleporter I think you should put it back to being open rather than having the buttons and chat messages. Don't think there would be a problem if the teleporter was open, but the button and chat messages seem like they would be annoying. I'm not sure if you changed this based on feedback that I'm not aware of, but I think it was better before
Some people were unhappy with the previous version of the teleport, after which I came to this decision. Perhaps we should test this version of the map more times to sum up the results
 
Do you know if the chat message is client side or server side? As in if I push the button am I the only one that sees the message, or is it sent for the whole server? If it is server side and everyone will see the message every time, all the time, I'm not going to add that
 
I heard you. In this case, I will make another notification about the opening of the teleport, for example, I will put a door that will open when you press a button. This is how we get rid of chat messages
Do you know if the chat message is client side or server side? As in if I push the button am I the only one that sees the message, or is it sent for the whole server? If it is server side and everyone will see the message every time, all the time, I'm not going to add that
 
  • Like
Reactions: Lotus
Good compromise 👍
1713524968679.png
1713524986574.png
1713525021730.png


I updated the teleport opening notification system. Now, if the teleport is closed, it will be blocked by a red wall. The slab on the floor indicates whether the teleport is activated on another floor. If the light is red, it means that no one has activated the teleport on the other floor, and no one can get to you. If the plate is green, this means that they can come to you from another floor.

1713525230872.png

I also moved the teleport activation button lower. This will help the zombies activate the teleport
 

Attachments

  • zm_retrozombiewave_v2_fix.bsp
    32 MB · Views: 62
This buy zone works fine when you spawn in,but you cannot buy anything after mother zombie spawn.

Could be an issue in all buy zones as I didn't test them all,only noticed it on this one.

20240422162337_1.jpg
 
Эта зона покупки работает нормально, когда вы появляетесь в ней, но вы не можете ничего купить после появления матери-зомби.

Проблема может быть во всех зонах покупки, так как я не проверял их все, заметил это только в этой.

View attachment 18995
Hmm, I don’t even suspect what this might be connected with. I did not perform any actions with the purchase zone. It happens to me that when you move and simultaneously open the purchase zone, your character “flies” out of the purchase zone, while the purchase menu remains on the screen, but you cannot buy anything. This happens on all maps, maybe the same thing happens to you?
 
Hmm, I don’t even suspect what this might be connected with. I did not perform any actions with the purchase zone. It happens to me that when you move and simultaneously open the purchase zone, your character “flies” out of the purchase zone, while the purchase menu remains on the screen, but you cannot buy anything. This happens on all maps, maybe the same thing happens to you?
Other players reported this issue to me.Then I went ahead and tried and I still couldn't buy anything,moving or standing still,I dont know why that happens..
 
Other players reported this issue to me.Then I went ahead and tried and I still couldn't buy anything,moving or standing still,I dont know why that happens..
I'll review the buy zone in the editor. Perhaps I’ll make it wider and higher, I’ll see if deactivation conditions are imposed on it... If the problem is not solved, then it seems the map cannot be fixed
 
This buy zone works fine when you spawn in,but you cannot buy anything after mother zombie spawn.

Could be an issue in all buy zones as I didn't test them all,only noticed it on this one.

View attachment 18995
I understood why this happens. Since after the appearance of Zombie Mother all Terrorists move to the CT team, the terrorist store no longer works for them. This idea came to me after I played with bots on version 1. After I became CT, the terrorist store no longer opened. Perhaps this is the problem!
 
So was this a problem you could fix? It isn't a problem on other maps as far as I know...
 
I always add 2 buyzones to every spawnpoint, one for Ct's and one for T's. This will make sure you dont have any problems with the buyzones.