zm_crossroads_havoc

Makaify

Well-Known Member
Mapper
Donator
20 May 2017
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Finland
Hello

It's been quite a while since I posted here last, but I wanted to announce my new zombie mod map I've made. This one was inspired by a L4D map, that Havoc asked me to turn into a CSS map about 6 months ago. Usually I don't take 6 months to finish a map, but it's done now, and here's the result.

https://gamebanana.com/maps/200148

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Nice! looking forward to try a new map out :)
Niko needs to remove the old version of the map from the system first. Me and Havoc had a playtest earlier and we discovered a missing texture issue. It's all fixed now.
 
Aight i tested it, my first thought is that maybe the map is to cramped together like its gonna be hard to hunt i guess, no open spaces if you know what i mean. But only way to test it is on v1 other then that it looks nice! but i got a feeling its gonna be a T favoured side map.
 
@Makaify

Hello, i don't remember if i told you but there was something that needed to be fixed on this map, it was the map name, you need to give it a new name as it was played on v1 once with the same name before you updated it to the current version so some players will get map missing
 
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@Makaify

Hello, i don't remember if i told you but there was something that needed to be fixed on this map, it was the map name, you need to give it a new name as it was played on v1 once with the same name before you updated it to the current version so some players will get map missing

Yes, I remember you asked me about it a long time ago. Since I was done with map making at the time, I gave you instructions on how to do it yourself. I guess you missed that part. ;)
Anyway, since I'm making maps again now, I took the time and did what needed to be done. Here's the link to v2 on GB: https://gamebanana.com/maps/200148
 
Hello Makaify,
while testing we found a glitch, players get stuck here:
Screen Shot 02-05-19 at 09.42 PM.PNG