Recent content by Molsted

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    ☑ [WIP] Introducing zm_ScrapTown

    Small fix:
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    ☑ [WIP] Introducing zm_ScrapTown

    In a world where nothing is predetermined and the engineering accomplishments of the past fill a lawless land the possibilities can seem endless but finding a safe place to call home has never been harder. This is ScrapTown, a huge upgrade of my first map called BorderCity. It has been a bit...
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    maps | List + Add/Remove requests!

    I find hoook to be an interesting map and like solo aswell. Piranesi has a spawn without a buyzone though so that would have to be fixed.
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    [EVENT] TheRalle's Spooks & Shooks 2021🎃

    This sounds amazing! I´m excited to see an event on the server again :D
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    ☑ [WIP] zm_abandoned_tunnels

    All of the broken structures similar to the one below render quite harshly on the eyes, when you are close and the one in this picture has a few nonintuitive parts of the hitbox where you get blocked. The other ones i have found has a good hitbox though. So far i havnt noticed anything else than...
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    ☑ [WIP] zm_abandoned_tunnels

    Same for me. It looks great! I don´t know if this prop is supposed to look like this though:
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    ☑ [WIP] zm_clouds_v2_1

    We are going to disagree a lot on changes for maps, but that´s okay ^^ I don´t think it´s enough to look at individual spots with this map and remember that changes can always be reverted. We will never just drop a bomb on players and just tell them to deal with it. I would also like to...
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    ☑ [WIP] zm_clouds_v2_1

    I what like to see the map with small pathes of fog/clouds to break up sightlines. I find it stressfull to be zombie on this map because you get shot from everywhere. Maybe this could help.
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    ☑ [WIP] zm_clouds_v2_1

    To Paw "You're contradicting yourself (if not you were being confusing here):" This was not a contradiction. It being 50/50, which was claimed, would have meant that it was not far away from 50/50, so i pointed out that this was not the case. Sry that came across as being messy. I try to not...
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    ☑ [WIP] zm_clouds_v2_1

    To Rhodo "Map is 50/50-ish. Why ? If you have 64 ppl and only 1 CT survive it still counts as CT win., Despite 63 ppl are zombies at the end of the round ;-) . Zombies win is only counted when all CT's are infected. Therefore all stats of CT/ZM ratio wins are useless." As i said to Paw we are...
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    ☑ [WIP] zm_clouds_v2_1

    To Paw "I disagree with you. A map can still be fun for both sides and a good addition to the servers without the stats necessarily being ~50/50 in terms of round wins." I agree. I havnt said otherwise. "A big reason I think why some maps are so uneven is because people don't know how to get...
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    ☑ [WIP] zm_clouds_v2_1

    The map is not 50/50. It has a ct winrate around 85%, which is way higher than most other maps. Let´s get that clear. A multiplayer game must be fun for both sides. I´m sure that this is one of the reasons that elitehunterz is the zm server to survive longterm and that gameplay similar to what...
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    Post your screenshots { Knife killZ !! } ZM

    You are lucky i havnt caught the times i havnt gotten you on an edge recently