A long time ago I played on 1.6 servers, there was a currency on the server, ammo-packs, it allowed to buy
for zombies
- antidote (back to become a survivor)
- infectious bomb (zombie throws a grenade, which of the surviving players were in the explosion zone becomes infected and turns into a zombie)
for players
- infinite ammo (shooting without reloading the end of the round or before turning into a zombie)
- armor (zombies infect only 2 hits)
- ice bomb(zombies trapped in the explosion zone are frozen in place for a few seconds)
- fire bomb(zombies caught in the explosion zone are burning and the speed of movement decreases temporarily)
In order to get ammopacks, you must apply damage.
Unfortunately, the server on which I play has long ceased to exist, but there are some similar ones.
Zombies receive one ammopack for each infection player.
Adding ammo packs will make the game more interesting, zombies will be motivated to infect other players.
for zombies
- antidote (back to become a survivor)
- infectious bomb (zombie throws a grenade, which of the surviving players were in the explosion zone becomes infected and turns into a zombie)
for players
- infinite ammo (shooting without reloading the end of the round or before turning into a zombie)
- armor (zombies infect only 2 hits)
- ice bomb(zombies trapped in the explosion zone are frozen in place for a few seconds)
- fire bomb(zombies caught in the explosion zone are burning and the speed of movement decreases temporarily)
In order to get ammopacks, you must apply damage.
Unfortunately, the server on which I play has long ceased to exist, but there are some similar ones.
Zombies receive one ammopack for each infection player.
Adding ammo packs will make the game more interesting, zombies will be motivated to infect other players.