Hi,
I just want to share my opinion on 2 very bad settings on CS:GO deathmatch server.
1. Silent respawns
2. Too long protection respawn period
The first is randomness friendly - so it better suits for unaware, less skilled players.
The second is abuse friendly - again, too much time for a player to get aware of his surroundings - suits less skilled players.
If you can argue, that everybody has the same conditions and therefore its fair - this is an invalid argument, because we could set no sound for everybody - certainly it would be fair, but would it be enjoyable ?
I think these settings criple the joy from gameplay.
I just want to share my opinion on 2 very bad settings on CS:GO deathmatch server.
1. Silent respawns
2. Too long protection respawn period
The first is randomness friendly - so it better suits for unaware, less skilled players.
The second is abuse friendly - again, too much time for a player to get aware of his surroundings - suits less skilled players.
If you can argue, that everybody has the same conditions and therefore its fair - this is an invalid argument, because we could set no sound for everybody - certainly it would be fair, but would it be enjoyable ?
I think these settings criple the joy from gameplay.