[fix needed] map for zombie hunting zm_floors_v3

Hey there!

Thanks fo rreacing out on discord and for your effort and the work you have put into this map so far.

Based on long-term testing experience, almost every map requires some fine-tuning to fit the gameplay flow and performance requirements of our server. For your map, the following points need to be reworked:
  • The map currently contains an excessive number of unnecessary props that heavily impact performance and need to be reduced significantly. For example here:
Screen Shot 06-07-26 at 01.11 PM.PNG

  • Several camping spots violate our structural standards, which strictly require every single camp spot to feature at least two separate entrances. For this one:
Screen Shot 06-07-26 at 01.07 PM.PNG

  • Crouch spots like the one visible in the screenshots are no longer accepted on our servers, as they create overpowered positions and cause technical gameplay issues like lagging.
Screen Shot 06-07-26 at 01.08 PM.PNG

  • This spot offers players a chance to exploit or bug (doors + props = problem)
Screen Shot 06-07-26 at 01.09 PM.PNG

  • Some camping areas offer far too much space for a large number of players, creating an unbalanced "camper's paradise" that hurts the game round dynamics. Like this one:
Screen Shot 06-07-26 at 01.10 PM.PNG


To get a better understanding of our requirements, please visit our mapping forum and look through existing map threads that carry the "uploaded" or "added" tags. Pay close attention to the feedback provided by admins, especially the Special Admin feedback, to see what adjustments are usually required.

Please fix these issues, upload an update, be patient and wait for further feedbackand we will gladly take another look at the updated version. Take your time, it's neither a race nor do we have an active map testing system atm.