zm_3_rooms_V5

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Im guessing this is the visiual bug, there is a fix for this and i spent hours and hours to find this fix :D

The fix:
Compile as final and hdr and all that, but don't launch Css from hammer
Open Css, open console
sv_cheats 1
map <mapname>
mat_specular 0
mat_hdr_enabled
buildcubemaps
mat_savechanges
mat_reloadallmaterials
disconnect
map <mapname>
View attachment 15616
HEY SOUR! I found a way how to fix all brighty maps.
1st: Build cubemaps in console for HDR too lol (i didnt make it before) (mat_hdr_level 2)
2nd: Test best values for tonemap controller in game, and then put those best values in hammer.

you're welcome :D :D
 
HEY SOUR! I found a way how to fix all brighty maps.
1st: Build cubemaps in console for HDR too lol (i didnt make it before) (mat_hdr_level 2)
2nd: Test best values for tonemap controller in game, and then put those best values in hammer.

you're welcome :D :D
Hey! sure that works but sometimes it doesnt work ^^ specially for Props.
 
pls dont open new threads for each version, post the fixed version of a map in the tread you already opened.

thanks in advance.
 
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