zm_4way_tunnel_v2_fixed bug

LosT

Ex-Admin
Ex Admin
14 Oct 2014
193
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Norway
2015-02-28_00001.jpg

This stone can make people stuck, hope Wolfram or someone else can fix it. :)
 
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zm_4way_fix.bsp: https://www.dropbox.com/s/2l3529ig9xovp8v/zm_4way_fix.bsp?dl=1

Finally, an update to zm_4way_tunnel_v2_fix_1a
(sorry, im lazy at times)

- its much brighter. much much brighter.
- a little bit optimized
- a cat-hat
- fixed displacement-walls (like the one in the picture)
- nukebomb replaced with a red car
- the nades at the center-campspot can no longer be shot away.
- a radar
- several small fixes

hope this is a bit brighter and with fixes most of the problems.
 
zm_4way_fix.bsp: https://www.dropbox.com/s/2l3529ig9xovp8v/zm_4way_fix.bsp?dl=1

New update of the map.

A few pointers from enissay and miaumarmelade added.
- more optimized
- better water textures
- more original lighting
- top of the "blockers-cage" is now campable for CT, so they can punish elevatorblockers with bullets ;)
- other minor changes

PS: everyone who have downloaded the previous version MUST delete it!
 
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