Finally, an update to zm_4way_tunnel_v2_fix_1a
(sorry, im lazy at times)
- its much brighter. much much brighter.
- a little bit optimized
- a cat-hat
- fixed displacement-walls (like the one in the picture)
- nukebomb replaced with a red car
- the nades at the center-campspot can no longer be shot away.
- a radar
- several small fixes
hope this is a bit brighter and with fixes most of the problems.
A few pointers from enissay and miaumarmelade added.
- more optimized
- better water textures
- more original lighting
- top of the "blockers-cage" is now campable for CT, so they can punish elevatorblockers with bullets
- other minor changes
PS: everyone who have downloaded the previous version MUST delete it!
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