Hey, nice map :) i have some feedback if you are interested:
^ If this pathway was wider, you could "dance" with zombies and it could be a fun place to hunt
^ This spot would be fine if the biggest box had more width and length. Currently you can knifed before they even get up to you. Look...
We dont have specialmaps in the summer and we dont have any version of this on the maplist, so i think it is just a map called something with summer :P
Perhaps you could divide the tunnel into smaller trigger-zones that could check for props and then, by the press of a button in the back, tp cts to the back if they are in the zone at that time. Think it could work okay with some fine tuning :D
If you want to, you can check out the tp system i made for the elevator in zm_viccistude_v3. It works in a way so people will only get tp´ed when they are on the head of another player and not if you jump in the elevator by yourself for example.
Check out the mapping forum. You can find insight to the status of most maps there. Fix needed, test needed and added is used in the titles and you can check out the discussions for a bit more detail :)
If any special admins have time i hope we can get the latest version posted here (version 3) uploaded for testing. I have spend 200+ hours on the map and i would greatly appreciate getting a sense of closure for the map. Hope someone can find time or get back to me about when they might be able...
Some of you might have played it already. I post it here so its easier to keep track of the newest version. Plus we we might get better at spelling "vicissitude" now (including me) :D ehh who am i kidding..
It could also be nice if the health was not addition but the knife would instead just set it to a certain value. It feels like way to much hp when a motherzombie gets the knife regardless of the speed.
It looks good otherwise and its nice to see more active mappers :D
I am very hopefull for this version and can´t wait to try it out :D If people have a hard time in the beginning with adjusting to the danger of the boost from the lowest level, then an idea is to create a beacon that will flash everytime the boost is used. The design of the boost looks great
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