Nice map! I liked the first test. But this spot is overpowered. There is only one way up but space for 30 campers (regarding all the fences and wall spots:
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I recommend to create 1-2 more ways up (from different sides) and maybe some fixed crates to make it easier for zombiez to kill edgers and camperz on fences.
Further advice and suggestiosn might follw with more testing (I've seen 1-2 more spots that might cause issues - but our camperz havent yet)
Just giv'em a bit more time with the mapbut our camperz havent yet)
Yes, I experienced all these troubles on my own skin. It was unpleasant to watch how half the server could not reach the remaining people behind the boxes. Also, when I was a zombie, I couldn't reach the people who were sitting on the fence.Unfortunately those fixes seem not to be enough, it's too easy to defend. Additionally this spot dominates half of the map - zombies cant move on this map with so many snipers camping up there. You need to balance this spot.
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I recommend:
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- fences: add some ladders up (1-2)
- make it possible to go up from the boxes at the fence too
- add more ways from other side (like a runboost opportunity from the roof of the small house or a way at this wall)
- add some barriers to remove sight for campers from the roads and other parts of the map
I dont believe it's possible to take this spot unless somebody throws a bad grenade or unless somebody is teaming or "panic" boosting.
Another op spot is this one:
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Both entrances needs to be bigger so crouching is not necessary. remove the boxes at the top of the room or remove one row of boxes and give the remaining boxes damage features so they get destroyed after a while. The current spot can easily be defended by few players versus the whole remaining server.
Maybe you or some other mappers have better ideas - but make sure that those spots are fair.
By the way: You dont need to instant fix everything, give it a few days, let the map be played a few more times. Maybe more problems will occur. This thread's purpose is to collect all issues so you can fix it when no more issues are reported.
(writing this cause I wont have time to test new versions until next weekend anyways)
Hey, nice map i have some feedback if you are interested:
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^ If this pathway was wider, you could "dance" with zombies and it could be a fun place to hunt
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^ This spot would be fine if the biggest box had more width and length. Currently you can knifed before they even get up to you. Look at marbble for some good examples of where it works well.
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^ Zombies hiding on ladders in inclosed areas is a nightmare to deal with. It can ruin a round if they are the last zombies remaining.
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^ I like this spot/path a lot. Its nice when you can jump up on boxes and then quickly escape on the other side.
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^ I would suggest making these edges non-solid. They can be very annoying when walking backwards, while shooting.
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^ Up here you can get knifed already, when zombies are on the first box. Perhaps increase the length, so you can back up slightly more.
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^ Same for this spot + the edge at the top left corner makes your head bump, which is both annoying and can mess up your aim.
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^ Its quite the bait, that you cant jump to the door. Its also not consistent with the other doors.
Thats it for now. Remember to have fun while testing